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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-272-4/+20
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| * Merge pull request #98670 from DarioSamo/rd-transient-targetsThaddeus Crews2024-11-271-0/+19
| |\ | | | | | | | | | Automatically resolve initial and final action for draw lists.
| | * Resolve load and store ops automatically for render passes for discardable ↵Dario2024-11-251-0/+19
| | | | | | | | | | | | textures.
| * | Style: Downgrade `.clang-format` arguments to 17.xThaddeus Crews2024-11-271-4/+1
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* | | Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-264-17/+67
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| * | Merge pull request #98069 from ↵Thaddeus Crews2024-11-252-16/+26
| |\ \ | | |/ | |/| | | | | | | | | | thedinosoar/fix/service-worker-sandbox-error-98068 [Web] Fix PWA callback assignment causing crash in sandboxed iframes
| | * Fix PWA callback assignment and error handlingKeegan McGonigle2024-10-222-16/+26
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| * | Merge pull request #99424 from dalexeev/core-fix-builtin-enum-const-bindsThaddeus Crews2024-11-221-0/+30
| |\ \ | | | | | | | | | | | | Core: Fix built-in enum constant bindings
| | * | Core: Fix built-in enum constant bindingsDanil Alexeev2024-11-221-0/+30
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| * | | Style: Add 19.1.0 LLVM options to `.clang-format`Thaddeus Crews2024-11-221-1/+4
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| * | Expose standardize_locale add_default param publiclyDan Nicholson2024-11-211-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | Comparing locales can have surprising outcomes since it standardizes locales with defaults. For example, zh and zh_CN result in an exact match since the defaults change them both to zh_Hans_CN. Expose the add_default parameter publicly with a default of false so the fully standardized locale can be inspected.
* | | Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-0/+7
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| * | Allow setting custom initialization vector for FileAccessEncrypted. Add ↵bruvzg2024-11-131-0/+7
| | | | | | | | | | | | export setting to set static seed for PCK encryption initialization vectors.
* | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-123-2/+9
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| * | Merge pull request #91201 from bruvzg/con_typeThaddeus Crews2024-11-121-0/+7
| |\ \ | | | | | | | | | | | | [OS] Add functions to determine standard I/O device type.
| | * | [OS] Add functions to determine standard I/O device type.bruvzg2024-11-061-0/+7
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| * | | Merge pull request #96625 from elpozewaunig/web_splash_colorThaddeus Crews2024-11-121-1/+1
| |\ \ \ | | | | | | | | | | | | | | | Display project settings splash color on web export
| | * | | Display correct splash color on web exportElias Pozewaunig2024-11-111-1/+1
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| * | | Trim a few no-break and zero-width spaces from codebaseMicky2024-11-101-1/+1
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* | | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122Spartan3222024-11-021-1/+7
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| * | Add "Game" editor for better runtime debuggingMichael Alexsander2024-10-301-1/+7
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* | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-302-0/+49
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| * | Merge pull request #97020 from GuilhermeGSousa/fix-non-const-anim-node-processThaddeus Crews2024-10-291-0/+7
| |\ \ | | | | | | | | | | | | Fix non const animation node `_process` virtual function
| | * | Fix non const animation node process functionGuilherme Sousa2024-10-261-0/+7
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| * / Add .clang-format-glsl checkAdam Scott2024-10-251-0/+42
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| * [macOS] Update Vulkan SDK install script.bruvzg2024-10-081-11/+5
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* | Fix copyright headers referring to GodotSpartan3222024-10-272-4/+4
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* | Fix copyright_headers.py referring to GodotSpartan3222024-10-271-2/+2
| | | | | | | | | | | | Fix create_test.py missing Redot copyright reference (cherry picked from commit 08b664511b0b984309dab13efc27ad2703d4ff18)
* | Rename Godot.icns to Redot.icnsSpartan3222024-10-231-0/+0
| | | | | | | | | | | | As a result of `misc/dist/macos_tools.app/Contents/Info.plist` referencing Redot.icns (cherry picked from commit 3b1b7d08887ef935bea8ae1f76e9545623b82179)
* | Rebrand Godot macos dist icons to RedotSpartan3222024-10-232-0/+0
| | | | | | | | | | | | `misc/dist/macos_tools.app/Contents/Resources/Project.icns` still has as its icon, will need to be fixed later (cherry picked from commit b291fbc040f4fb097f773fe6ea227fc93b1d0f66)
* | Rebrand extension API validationSpartan3222024-10-221-2/+8
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* | Fixed the VS project creationToken Gamedev2024-10-182-5/+5
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* | Rebranding: Doc/Dubhghlas McLaughlin2024-10-162-4/+4
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* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-113-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* | Rebrand Godot to RedotRandolph W. Aarseth II2024-10-1131-186/+260
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add Linux Editor tests workflow matrix Add Windows Editor w/ Mono workflow matrix Add Generate Glue Code job to Windows workflow Add Build GodotSharp job to Windows workflow Add godot compatibility version references Add Godot author info Add Godot version compatibility info Add Godot donor info Add Godot authors and donors to editor_about.cpp Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* | [macOS] Update Vulkan SDK install script.Adam Vondersaar2024-10-081-11/+5
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* Merge pull request #97645 from adamscott/fix-pwa-reloading-pageRémi Verschelde2024-10-021-3/+4
|\ | | | | | | Fix web export infinite reload issue
| * Fix web export infinite reload issueAdam Scott2024-09-301-3/+4
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* | Merge pull request #97281 from reptofrog/deadzone-new-defaultRémi Verschelde2024-10-021-0/+8
|\ \ | | | | | | | | | Input: Change the default deadzone value for new actions from 0.5 to 0.2
| * | Changed the default deadzone value for new actions from 0.5 to 0.2Roman Morozov2024-10-011-0/+8
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* | | Add Ukrainian translation for Linux .desktop filevolkov2024-10-011-0/+2
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* | SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-0/+98
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* Fixed SoftBody3D handles not being clickable in 3D Editor ViewportJoel Fortier2024-09-161-0/+7
| | | | Fix erratic behaviour when modifying pinned_points via inspector
* Add support for non-blocking IO mode to `OS.execute_with_pipe`.bruvzg2024-09-061-0/+7
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* Merge pull request #95885 from bruvzg/macos_archRémi Verschelde2024-09-061-3/+8
|\ | | | | | | [macOS] Use per-architecture min. OS version for export.
| * [macOS] Use per-architecture min. OS version for export.bruvzg2024-08-211-3/+8
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* | Pass current value to `EditorInterface` node/property popupsChris Cranford2024-09-031-0/+8
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* | Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove ↵Raul Santos2024-08-301-0/+9
| | | | | | | | | | | | | | | | `AudioStreamPlayer::{2D,3D}::_is_active` - The `_is_active` method seems to be unused, so it was removed. - The `_set_playing` method is now exposed, as the setter of the `playing` property. - The `play` method can't be used as a setter because it takes a `float` parameter instead of a `bool` parameter.
* | [RegEx] Add show_error parameter to control error printing on compilation failNikita\Nick2024-08-281-0/+8
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* | Merge pull request #95275 from OlesyaGerasimenko/masterRémi Verschelde2024-08-271-1/+3
|\ \ | | | | | | | | | Add Russian translation for Linux .desktop file