Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [macOS] Update Vulkan SDK install script. | bruvzg | 2024-10-08 | 1 | -11/+5 |
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* | Merge pull request #97645 from adamscott/fix-pwa-reloading-page | Rémi Verschelde | 2024-10-02 | 1 | -3/+4 |
|\ | | | | | | | Fix web export infinite reload issue | ||||
| * | Fix web export infinite reload issue | Adam Scott | 2024-09-30 | 1 | -3/+4 |
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* | | Merge pull request #97281 from reptofrog/deadzone-new-default | Rémi Verschelde | 2024-10-02 | 1 | -0/+8 |
|\ \ | | | | | | | | | | Input: Change the default deadzone value for new actions from 0.5 to 0.2 | ||||
| * | | Changed the default deadzone value for new actions from 0.5 to 0.2 | Roman Morozov | 2024-10-01 | 1 | -0/+8 |
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* | | | Add Ukrainian translation for Linux .desktop file | volkov | 2024-10-01 | 1 | -0/+2 |
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* | | SCons: Add unobtrusive type hints in SCons files | Thaddeus Crews | 2024-09-25 | 1 | -0/+98 |
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* | Fixed SoftBody3D handles not being clickable in 3D Editor Viewport | Joel Fortier | 2024-09-16 | 1 | -0/+7 |
| | | | | Fix erratic behaviour when modifying pinned_points via inspector | ||||
* | Add support for non-blocking IO mode to `OS.execute_with_pipe`. | bruvzg | 2024-09-06 | 1 | -0/+7 |
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* | Merge pull request #95885 from bruvzg/macos_arch | Rémi Verschelde | 2024-09-06 | 1 | -3/+8 |
|\ | | | | | | | [macOS] Use per-architecture min. OS version for export. | ||||
| * | [macOS] Use per-architecture min. OS version for export. | bruvzg | 2024-08-21 | 1 | -3/+8 |
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* | | Pass current value to `EditorInterface` node/property popups | Chris Cranford | 2024-09-03 | 1 | -0/+8 |
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* | | Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove ↵ | Raul Santos | 2024-08-30 | 1 | -0/+9 |
| | | | | | | | | | | | | | | | | `AudioStreamPlayer::{2D,3D}::_is_active` - The `_is_active` method seems to be unused, so it was removed. - The `_set_playing` method is now exposed, as the setter of the `playing` property. - The `play` method can't be used as a setter because it takes a `float` parameter instead of a `bool` parameter. | ||||
* | | [RegEx] Add show_error parameter to control error printing on compilation fail | Nikita\Nick | 2024-08-28 | 1 | -0/+8 |
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* | | Merge pull request #95275 from OlesyaGerasimenko/master | Rémi Verschelde | 2024-08-27 | 1 | -1/+3 |
|\ \ | | | | | | | | | | Add Russian translation for Linux .desktop file | ||||
| * | | Add Russian translation to Linux .desktop file | OlesyaGerasimenko | 2024-08-08 | 1 | -1/+3 |
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* | | | Add optional count argument to Sempahore::post | Radiant | 2024-08-27 | 1 | -0/+7 |
| | | | | | | | | | | | | | | | | | | Co-authored-by: RandomShaper <RandomShaper@users.noreply.github.com> Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com> Co-authored-by: Mickeon <Mickeon@users.noreply.github.com> | ||||
* | | | Allow setting a cubemap as default parameter to shader | Chaosus | 2024-08-27 | 1 | -0/+15 |
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* | | | Merge pull request #95594 from aaronfranke/extension-api-validation | Rémi Verschelde | 2024-08-25 | 2 | -14/+4 |
|\ \ \ | | | | | | | | | | | | | Update expected API validation files for the releases of Godot 4.2 & 4.3 | ||||
| * | | | Update expected API validation files for the releases of Godot 4.2 & 4.3 | Aaron Franke | 2024-08-15 | 2 | -14/+4 |
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* | | | | Temporarily disable "validation errors no longer occur" warnings | David Snopek | 2024-08-22 | 1 | -1/+3 |
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* | | | | Add debug utilities for Vulkan | Matias N. Goldberg | 2024-08-21 | 2 | -0/+13 |
| |_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Features: - Debug-only tracking of objects by type. See get_driver_allocs_by_object_type et al. - Debug-only Breadcrumb info for debugging GPU crashes and device lost - Performance report per frame from get_perf_report - Some VMA calls had to be modified in order to insert the necessary memory callbacks Functionality marked as "debug-only" is only available in debug or dev builds. Misc fixes: - Early break optimization in RenderingDevice::uniform_set_create ============================ The work was performed by collaboration of TheForge and Google. I am merely splitting it up into smaller PRs and cleaning it up. | ||||
* | | | macOS/iOS: Fix various warnings when targeting newer SDKs | Stuart Carnie | 2024-08-20 | 1 | -3/+10 |
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* | | | Expose `ShapeCast{2D,3D}::get_collision_result` | Raul Santos | 2024-08-15 | 1 | -0/+7 |
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* | | Update GDExtension related CI after Godot 4.3-stable's release | David Snopek | 2024-08-15 | 1 | -0/+9 |
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* | | Bump version to 4.4-dev | Rémi Verschelde | 2024-08-15 | 3 | -3/+3 |
|/ | | | | Mr. Godot still didn't show up... | ||||
* | Merge pull request #94652 from shana/fix-header-guards | Rémi Verschelde | 2024-07-23 | 1 | -9/+28 |
|\ | | | | | Fix `header_guards.py` so it detects the copyright header properly. | ||||
| * | Fix header_guards so it detects the copyright header properly. | Andreia Gaita | 2024-07-23 | 1 | -9/+28 |
| | | | | | | | | | | Having hardcoded offsets is a problem if the copyright header ever changes or when running on forks with different copyright header formats. | ||||
* | | Merge pull request #93753 from Repiteo/scons/visual-studio-fixes | Rémi Verschelde | 2024-07-22 | 1 | -4/+1 |
|\ \ | | | | | | | | | | SCons: Fix output with `vsproj=yes` | ||||
| * | | SCons: Fix output with `vsproj=yes` | Thaddeus Crews | 2024-06-29 | 1 | -4/+1 |
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* | | | Fix Image CowData crash when baking large lightmaps | Hugo Locurcio | 2024-07-19 | 1 | -0/+8 |
| |/ |/| | | | | | | | | | | | | | | | | | | | This switches to 64-bit integers in select locations of the Image class, so that image resolutions of 16384×16384 (used by lightmap texture arrays) can be used properly. Values that are larger should also work. VRAM compression is also supported, although most VRAM-compressed formats are limited to individual slices of 16384×16384. WebP is limited to 16383×16383 due to format limitations. | ||||
* | | Re-add Skeleton3D::animate_physical_bones | Silc Lizard (Tokage) Renew | 2024-07-14 | 1 | -7/+0 |
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* | | D3D12: Get rid of DXIL.dll! | Pedro J. Estébanez | 2024-07-11 | 1 | -26/+3 |
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* | | Fix property type of Sprite3D `frame_coords` to Vector2i from Vector2 | Silc Lizard (Tokage) Renew | 2024-07-06 | 1 | -0/+7 |
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* | | Remove duplicate styling from editor | Kristopher A | 2024-07-03 | 1 | -1/+0 |
|/ | | | The \#status-notice styling had a duplicate visibility styling. | ||||
* | Merge pull request #93511 from Repiteo/style/relocate-pretty-print | Rémi Verschelde | 2024-06-25 | 1 | -23/+25 |
|\ | | | | | | | Style: Relocate `godot_gdb_pretty_print.py` | ||||
| * | Style: Relocate `godot_gdb_pretty_print.py` | Thaddeus Crews | 2024-06-23 | 1 | -23/+25 |
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* | | Style: Optimize `.svg` files with `svgo` | Thaddeus Crews | 2024-06-23 | 17 | -235/+17 |
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* | | CI: Add `svgo` pre-commit hook | Thaddeus Crews | 2024-06-23 | 1 | -0/+20 |
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* | Merge pull request #91382 from adamscott/sample-player | Rémi Verschelde | 2024-06-19 | 1 | -0/+7 |
|\ | | | | | Add sample playback support | ||||
| * | Add samples playback support | Adam Scott | 2024-06-18 | 1 | -0/+7 |
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* | | CI: Add pre-commit hook for `clang-tidy` | Thaddeus Crews | 2024-06-17 | 1 | -33/+0 |
|/ | | | | | • Set to "manual" so it isn't invoked in normal workflow • Modernize `.clang-tidy` file | ||||
* | Fix extension API validation warning after #92861 | Rémi Verschelde | 2024-06-11 | 1 | -9/+4 |
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* | Fix seeking Animation immediate after playback for Discrete track | Silc Lizard (Tokage) Renew | 2024-06-08 | 1 | -0/+6 |
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* | Make displayed Web errors more meaningful | Adam Scott | 2024-05-30 | 2 | -6/+16 |
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* | [iOS] Change default iPad landscape orientation from "left" to "right". | bruvzg | 2024-05-29 | 1 | -1/+1 |
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* | Display custom data name instead of indices in TileData inspector | Gilles Roudière | 2024-05-25 | 1 | -0/+7 |
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* | Upgrade to eslint 9 | patwork | 2024-05-22 | 1 | -2/+0 |
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* | Update pre-commit hooks configuration to use `ruff` instead of `black` | Jakub Marcowski | 2024-05-21 | 1 | -2/+2 |
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* | CI: Fix incorrect executable perms | Thaddeus Crews | 2024-05-17 | 4 | -0/+0 |
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