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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
Lines
*
Use scons to calculate all the sources needed for vsproj generation.
Andreia Gaita
2024-11-21
1
-5
/
+0
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
SCons: Fix `mono` dependency
Thaddeus Crews
2024-06-01
1
-11
/
+15
*
Update pre-commit hooks configuration to use `ruff` instead of `black`
Jakub Marcowski
2024-05-21
1
-1
/
+2
*
SCons: Generate all scripts natively
Thaddeus Crews
2024-05-07
1
-14
/
+51
*
SCons: Remove `run_in_subprocess` dependency
Thaddeus Crews
2024-03-11
1
-10
/
+2
*
Add two new COMSTR environment variables
Thaddeus Crews
2024-03-01
1
-2
/
+0
*
Allow detecting when building as an engine module
Aaron Franke
2024-01-06
1
-0
/
+3
*
SCons: Improve logic to generate `modules_tests.gen.h`
Rémi Verschelde
2022-02-08
1
-18
/
+27
*
Add env.Depends to modules_enabled.gen.h generator
Andrea Catania
2021-05-05
1
-0
/
+2
*
[iOS] Remove plugins from modules.
Sergey Minakov
2021-01-17
1
-12
/
+0
*
iOS Modules: separate main platform code from modules
Sergey Minakov
2020-11-10
1
-1
/
+8
*
SCons: Refactor running commands through builders
Andrii Doroshenko (Xrayez)
2020-07-28
1
-2
/
+16
*
Enable support for C++ modules tests
Andrii Doroshenko (Xrayez)
2020-07-26
1
-2
/
+11
*
Add `custom_modules` build option to compile external user modules
Andrii Doroshenko (Xrayez)
2020-05-25
1
-4
/
+9
*
fixed modules not beeing added to vsproj
HaSa1002
2020-04-09
1
-0
/
+5
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-2
/
+2
*
SCons: Split libmodules.a in folder-based libs
Rémi Verschelde
2020-02-07
1
-7
/
+16
*
SCons: Generate header with info on which modules are enabled
Rémi Verschelde
2020-02-07
1
-6
/
+6
*
SCons: Add 'split_libmodules' option to workaround linker issue
Rémi Verschelde
2019-12-11
1
-1
/
+1
*
SCons: Fix uses of [].append instead of env.add_source_files()
Rémi Verschelde
2019-07-22
1
-3
/
+3
*
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-07-03
1
-1
/
+1
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-2
/
+0
*
- Improves portability in joystick buttons enum
Ariel Manzur
2018-01-24
1
-1
/
+1
*
SCsub: fix mixed indentation
Poommetee Ketson
2018-01-19
1
-4
/
+4
*
adding option to split modules library
Ariel Manzur
2018-01-18
1
-2
/
+6
*
disable caching for targets using helper functions
Rhody Lugo
2017-11-28
1
-2
/
+1
*
use the same cache for all branches for appveyor
Rhody Lugo
2017-11-28
1
-0
/
+1
*
Improve code style of generated headers
Rémi Verschelde
2017-11-15
1
-1
/
+0
*
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
/
+1
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-5
/
+5
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
1
-5
/
+5
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
*
Remove trailing spaces
Rémi Verschelde
2016-04-02
1
-21
/
+21
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
/
+0
*
Build System Changes
Juan Linietsky
2014-10-07
1
-1
/
+1
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-1
/
+0
*
wtf
Juan Linietsky
2014-02-19
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+24