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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Modules: update modules to be built for iOS
Sergey Minakov
2020-07-25
3
-185
/
+226
*
SCons: Enable iOS modules for ARKit and Camera
Sergey Minakov
2020-06-23
1
-0
/
+3
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-1
/
+1
*
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-04-09
3
-37
/
+37
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-4
/
+5
*
Fixed missed occurrences in #37361 renamings.
dankan1890
2020-03-28
1
-1
/
+1
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-21
2
-2
/
+2
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
2
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
6
-12
/
+12
*
iOS modular build and export implementation.
bruvzg
2019-12-01
2
-4
/
+5
*
[iOS] Link and load ARKit framework dynamically.
bruvzg
2019-11-20
1
-2
/
+17
*
Style: Fix copyright headers in new files
Rémi Verschelde
2019-08-28
4
-12
/
+12
*
Fix type mismatch in iOS interface orientation checks
Rémi Verschelde
2019-07-22
1
-6
/
+6
*
ARKit for Godot 3.2
BastiaanOlij
2019-06-30
8
-0
/
+1061