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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
BasisU: Update to 1.50.0 and add HDR support
BlueCube3310
2024-10-12
1
-0
/
+4
*
Disable unused Basis Universal features to reduce binary size
Hugo Locurcio
2024-09-29
1
-0
/
+20
*
SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
/
+1
*
basis_universal: Unbundle jpgd, use our newer copy
Rémi Verschelde
2024-02-18
1
-3
/
+4
*
Fix includes of thirdparty libs which can be unbundled on Linux
Rémi Verschelde
2023-02-16
1
-0
/
+3
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-2
/
+2
*
basisu_uastc_enc.cpp was included twice in encoder_sources
Markus Sauermann
2022-03-28
1
-1
/
+0
*
Update basis universal to version 1.16.3.
K. S. Ernest (iFire) Lee
2022-03-24
1
-4
/
+3
*
basis_universal: Update to upstream commit from Apr 16, 2021
Rémi Verschelde
2021-05-07
1
-9
/
+14
*
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-18
1
-3
/
+14
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-20
/
+22
*
Fix basis_universal to not include tool main file.
Fabio Alessandrelli
2020-03-11
1
-1
/
+0
*
Fix various GCC compilation warnings after Vulkan merge
Rémi Verschelde
2020-02-14
1
-1
/
+5
*
basis_universal: Use proper basisu_transcoder.h header, fixes Clang build
Rémi Verschelde
2020-02-11
1
-5
/
+5
*
basis_universal: Fix py3 build and document license and provenance
Rémi Verschelde
2020-02-11
1
-25
/
+30
*
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
1
-0
/
+38