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Redot Engine – Multi-platform 2D and 3D game engine
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basis_universal
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image_compress_basisu.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Support 64-bit image sizes for VRAM compression
BlueCube3310
2024-07-21
1
-1
/
+1
*
Fix Image CowData crash when baking large lightmaps
Hugo Locurcio
2024-07-19
1
-1
/
+2
*
Make Basis Universal import quiet unless engine is in verbose mode
Hugo Locurcio
2024-06-22
1
-0
/
+6
*
Merge pull request #88763 from BlueCube3310/image-is-compressed-static
Rémi Verschelde
2024-05-02
1
-1
/
+1
|
\
|
*
Image: Add static `is_format_compressed` function.
BlueCube3310
2024-02-28
1
-1
/
+1
*
|
Fix BasisU compression on images with resolutions not divisible by 4.
BlueCube3310
2024-05-02
1
-7
/
+63
|
/
*
BasisUniversal: Fix texture decompression
BlueCube3310
2024-02-22
1
-1
/
+12
*
Add ASTC support to BasisUniversal
BlueCube3310
2024-02-19
1
-0
/
+7
*
Clean up and optimize BasisUniversal
BlueCube3310
2024-02-19
1
-175
/
+152
*
Extract BasisUniversal code into its own files
BlueCube3310
2024-02-19
1
-0
/
+274