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Redot Engine – Multi-platform 2D and 3D game engine
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basis_universal
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image_compress_basisu.cpp
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Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
1
-4
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+10
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Defer initializing BasisU encoder until it is needed.
clayjohn
2024-11-17
1
-4
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+10
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
1
-0
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+1
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Don't include `core/io/image.h` in `core/os/os.h`
Yevhen Babiichuk (DustDFG)
2024-10-18
1
-0
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+1
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Merge commit godotengine/godot@af77100e394dcaca609b15bef815ed17475e51ed
Spartan322
2024-10-15
1
-69
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+137
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BasisU: Update to 1.50.0 and add HDR support
BlueCube3310
2024-10-12
1
-69
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+137
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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BasisUniversal: Use RGTC compression when available
BlueCube3310
2024-09-10
1
-21
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+68
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Support 64-bit image sizes for VRAM compression
BlueCube3310
2024-07-21
1
-1
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+1
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Fix Image CowData crash when baking large lightmaps
Hugo Locurcio
2024-07-19
1
-1
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+2
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Make Basis Universal import quiet unless engine is in verbose mode
Hugo Locurcio
2024-06-22
1
-0
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+6
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Merge pull request #88763 from BlueCube3310/image-is-compressed-static
Rémi Verschelde
2024-05-02
1
-1
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+1
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Image: Add static `is_format_compressed` function.
BlueCube3310
2024-02-28
1
-1
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+1
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Fix BasisU compression on images with resolutions not divisible by 4.
BlueCube3310
2024-05-02
1
-7
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+63
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BasisUniversal: Fix texture decompression
BlueCube3310
2024-02-22
1
-1
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+12
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Add ASTC support to BasisUniversal
BlueCube3310
2024-02-19
1
-0
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+7
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Clean up and optimize BasisUniversal
BlueCube3310
2024-02-19
1
-175
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+152
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Extract BasisUniversal code into its own files
BlueCube3310
2024-02-19
1
-0
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+274