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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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basis_universal
/
register_types.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Extract BasisUniversal code into its own files
BlueCube3310
2024-02-19
1
-247
/
+5
*
Remove code relative to obsoleted ETC texture format
Rémi Verschelde
2024-02-14
1
-2
/
+2
*
Fix BasisUniversal ETC RA_AS_RG transcoding
BlueCube3310
2024-01-07
1
-1
/
+1
*
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-26
1
-1
/
+1
*
Fix Basic Universal compressing with normal maps.
cow-neaz
2023-06-16
1
-26
/
+29
*
Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-2
/
+2
*
basisu: Loop over the last mipmap lod
Lyuma
2023-02-26
1
-2
/
+2
*
Fix basisu mipmaps
K. S. Ernest (iFire) Lee
2023-02-25
1
-41
/
+41
*
Handle gltf binary
K. S. Ernest (iFire) Lee
2023-01-27
1
-24
/
+29
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix Basis Universal format texture rendering failure
Hirotoshi Yoshitaka
2022-12-21
1
-0
/
+1
*
Make some Image methods static
kobewi
2022-10-14
1
-1
/
+1
*
Refactor module initialization
reduz
2022-05-04
1
-2
/
+10
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Add PortableCompressedTexture
reduz
2022-03-30
1
-4
/
+13
*
Update basis universal to version 1.16.3.
K. S. Ernest (iFire) Lee
2022-03-24
1
-10
/
+5
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-2
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-2
/
+2
*
Implement the ability to disable classes
reduz
2021-07-13
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
basis_universal: Update to upstream commit from Apr 16, 2021
Rémi Verschelde
2021-05-07
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Consistently use normal_map
Marcel Admiraal
2020-12-29
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-1
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-5
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Fix more -Wmaybe-uninitialized warnings with target=release_debug
Rémi Verschelde
2020-03-31
1
-1
/
+1
*
Fix another batch of -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-30
1
-2
/
+2
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-11
/
+11
*
Fix some -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-27
1
-1
/
+2
*
Fix compilation warnings and re-enable werror=yes on Travis
Rémi Verschelde
2020-02-18
1
-8
/
+3
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-14
/
+14
*
basis_universal: Update to upstream commit from Jan 4, 2020
Rémi Verschelde
2020-02-13
1
-14
/
+14
*
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
1
-2
/
+2
*
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
1
-0
/
+30
*
basis_universal: Use proper basisu_transcoder.h header, fixes Clang build
Rémi Verschelde
2020-02-11
1
-6
/
+5
*
Fixes to Basis Universal.
Juan Linietsky
2020-02-11
1
-2
/
+3
*
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
1
-0
/
+262