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* Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-262-2/+0
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| * Style: Add 19.1.0 LLVM options to `.clang-format`Thaddeus Crews2024-11-222-2/+0
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* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-2/+2
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| * Style: Apply `clang-tidy` fixesThaddeus Crews2024-11-041-2/+2
| | | | | | | | | | • `modernize-use-default-member-init` and `readability-redundant-member-init` • Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
* | Fix copyright headers referring to GodotSpartan3222024-10-275-10/+10
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* | Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5Spartan3222024-10-241-0/+10
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| * Merge pull request #98247 from ↵Thaddeus Crews2024-10-241-0/+10
| |\ | | | | | | | | | | | | | | | TCROC/fix-headless-graphics-driver-and-shader-crash Don't create rendering device or parse glsl shader in headless mode
| | * fix headless import attempting to load graphics driverTravis Lange2024-10-221-0/+10
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* | | Merge commit godotengine/godot@af77100e394dcaca609b15bef815ed17475e51edSpartan3222024-10-154-22/+217
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| * | Merge pull request #97295 from BlueCube3310/betsy-bc4Thaddeus Crews2024-10-144-22/+217
| |\ \ | | |/ | |/| | | | Betsy: Implement BC4 compression
| | * Betsy: Implement BC4 compressionBlueCube33102024-09-224-22/+217
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* | | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-115-0/+10
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* / SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-1/+3
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* Add CommandQueue to Betsyclayjohn2024-09-122-133/+184
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* Betsy: Add caching and BC1 compression supportBlueCube33102024-09-116-109/+1870
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* Merge pull request #96444 from clayjohn/Betsy-print-errorRémi Verschelde2024-09-041-0/+1
|\ | | | | | | Print shader compiler error when betsy shader fails to compile
| * Print shader compiler error when betsy shader fails to compileclayjohn2024-09-011-0/+1
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* | Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsyRémi Verschelde2024-09-031-2/+11
|\ \ | | | | | | | | | Metal: Enable for betsy and lightmapper modules in compatibility mode
| * | Metal: enable for betsy and lightmapper modulesStuart Carnie2024-08-311-2/+11
| |/ | | | | | | | | To support this, the rendering_context_driver_metal.h header was updated to recognise when it is included in non-Objective-C source files.
* / Betsy: Add signed mode for BC6BlueCube33102024-09-021-15/+81
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* Image: Add a method for detecting signed valuesBlueCube33102024-08-271-26/+1
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* Add Betsy to speed up BC6 compressionBlueCube33102024-08-189-0/+1260