index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
bmp
/
image_loader_bmp.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Adds some basic 16BPP BMP Support.
ScorpionInc
2023-04-12
1
-0
/
+19
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[Core] Make ImageFormatLoader extensible.
Fabio Alessandrelli
2022-09-20
1
-1
/
+1
*
Make `ImageLoader` take bit field flags
Yuri Sizov
2022-08-23
1
-1
/
+1
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-2
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
1
-15
/
+15
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix BMP loader to distinguish between compression types
Andrii Doroshenko (Xrayez)
2019-07-17
1
-4
/
+4
*
Import 4/1 bit bmp images
Andrii Doroshenko (Xrayez)
2019-04-23
1
-0
/
+4
*
Merge pull request #24547 from Shinryuuji/master
Hein-Pieter van Braam
2019-04-23
1
-9
/
+13
|
\
|
*
Add support for 8bpp bmp files
Shinryuuji
2018-12-23
1
-9
/
+13
*
|
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
|
/
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
BMP module
Saracen
2018-04-30
1
-0
/
+84