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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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bullet
/
collision_object_bullet.cpp
Commit message (
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Author
Age
Files
Lines
*
Remove unused Bullet module and thirdparty code
Rémi Verschelde
2022-03-09
1
-396
/
+0
*
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-04
1
-4
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-2
/
+2
*
Add shape data to area overlap data.
Marcel Admiraal
2021-11-20
1
-5
/
+5
*
Merge pull request #42306 from madmiraal/fix-39947
Camille Mohr-Daurat
2021-11-18
1
-1
/
+2
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*
Update Bullet Area overlaps when Area properties or shapes change.
Marcel Admiraal
2020-10-08
1
-1
/
+2
*
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Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-8
/
+8
*
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Added some checks to prevent accessing a null collider
Duddino
2021-03-06
1
-1
/
+7
*
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
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*
Revert "Optimized physics object spawn time and optimized shape usage when th...
Andrea Catania
2020-10-08
1
-41
/
+17
*
Revert "- Enhanced the flush mechanism by flushing only needed thing."
Andrea Catania
2020-10-08
1
-26
/
+18
*
- Enhanced the flush mechanism by flushing only needed thing.
Andrea Catania
2020-07-27
1
-18
/
+26
*
Optimized physics object spawn time and optimized shape usage when the shape ...
Andrea Catania
2020-06-24
1
-17
/
+41
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-8
/
+15
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-17
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-6
/
+6
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-1
/
+1
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix updating of collision shape when the transform is set
Jon Ring
2019-06-20
1
-1
/
+1
*
Add transform support to deal with Bullets centering of shapes
Bastiaan Olij
2019-05-07
1
-2
/
+22
*
Merge pull request #27415 from aqnuep/kinematicbody_fixes
Rémi Verschelde
2019-05-02
1
-2
/
+3
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*
KinematicBody performance and quality improvements
Daniel Rakos
2019-03-27
1
-2
/
+3
*
|
Allow adding disabled shapes
ShyRed
2019-04-23
1
-2
/
+4
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/
*
Fix many asan and ubsan reported issues
Hein-Pieter van Braam
2019-01-30
1
-0
/
+4
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix some undefined behaviour in Bullet module.
Ibrahn Sahir
2018-11-16
1
-1
/
+8
*
Fix multi-statement macro call not being covered.
J08nY
2018-10-08
1
-1
/
+2
*
Optimitzed area overlap checks
Andrea Catania
2018-10-07
1
-7
/
+11
*
Improved code that handles collision shapes, fixes #21945
Andrea Catania
2018-10-06
1
-84
/
+66
*
Fix warnings about wrong member initialization order [-Wreorder]
Rémi Verschelde
2018-09-28
1
-2
/
+2
*
Fixing trimesh precision
Andrea Catania
2018-09-06
1
-0
/
+1
*
Optimized in case is used just 1 shape with no transform
Andrea Catania
2018-09-06
1
-14
/
+42
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-8
/
+8
*
Implemented Soft body
AndreaCatania
2018-07-23
1
-0
/
+2
*
Avoid converting Quat to Euler angles when not necessary.
tagcup
2018-04-14
1
-2
/
+2
*
Fixed area overlap cleaning
Andrea Catania
2018-04-09
1
-1
/
+1
*
Fixed physics server area cleaning
Andrea Catania
2018-04-06
1
-4
/
+2
*
Fixed bullet physics body shape scaling
AndreaCatania
2018-01-16
1
-13
/
+12
*
Fixed Bullet collision shapes scale
AndreaCatania
2018-01-08
1
-2
/
+4
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-3
/
+8
*
Merge pull request #13257 from AndreaCatania/master
Rémi Verschelde
2018-01-04
1
-4
/
+18
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*
Fixed kinematic movement stuck, Changed how shape scale works, Optimized
AndreaCatania
2017-12-23
1
-4
/
+18
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Fixed bullet get_transform scale
AndreaCatania
2017-12-08
1
-2
/
+9
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-4
/
+11
*
Removed shape margin
AndreaCatania
2017-11-23
1
-3
/
+3
*
Merge pull request #12713 from AndreaCatania/master
Juan Linietsky
2017-11-09
1
-1
/
+1
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