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* Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky2018-08-075-76/+2
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| * Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania2018-08-075-76/+2
* | Fixed SoftBody pinned point offset calculationAndrea Catania2018-08-031-1/+1
* | Merge pull request #15643 from organicpencil/bullet_contact_impulseRémi Verschelde2018-07-263-4/+12
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| * | Expose PhysicsDirectBodyState.get_contact_impulseLee Pugh2018-01-123-4/+12
* | | Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-267-35/+35
* | | Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...Tiger Caldwell2018-07-244-0/+38
* | | Implemented Soft bodyAndreaCatania2018-07-238-211/+603
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* | Merge pull request #12403 from AndreaCatania/phymatJuan Linietsky2018-07-235-1/+82
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| * | Implemented physics materialAndreaCatania2018-05-115-1/+82
* | | -Fix disable_3d flagJuan Linietsky2018-07-211-1/+4
* | | added cylinder shape supportmuiroc2018-07-014-0/+62
* | | SCons: Pass env to modules can_build methodRémi Verschelde2018-05-301-1/+1
* | | Improved kinematic test_body_motion codeAndrea Catania2018-05-271-48/+34
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* | Merge pull request #17559 from simedis/joint_motorsRémi Verschelde2018-05-081-0/+13
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| * | Implemented interface for bullet joint motorsGeoffrey2018-03-161-0/+13
* | | Implemented ragdollAndreaCatania2018-05-071-1/+1
* | | Merge pull request #18204 from tagcup/quat_scaleRémi Verschelde2018-04-182-5/+5
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| * | | Avoid converting Quat to Euler angles when not necessary.tagcup2018-04-142-5/+5
* | | | Removed useless checkAndrea Catania2018-04-121-8/+2
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* | | Fixed wrong function callAndrea Catania2018-04-121-1/+1
* | | Rigidbody wake up when hitten by a kinematic bodyAndrea Catania2018-04-121-1/+4
* | | Fixed area overlap cleaningAndrea Catania2018-04-093-16/+14
* | | Merge pull request #17899 from AndreaCatania/area_cleaningRémi Verschelde2018-04-063-8/+8
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| * | | Fixed physics server area cleaningAndrea Catania2018-04-063-8/+8
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* | | Merge pull request #17806 from Zylann/fix_heightmap_shape_size_checkRémi Verschelde2018-04-052-14/+47
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| * | | Make heightmap shape usable from PhysicsServerMarc Gilleron2018-03-282-14/+47
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* | | Corrected physics query max result checkingAndrea Catania2018-04-041-3/+10
* | | Merge pull request #17959 from AndreaCatania/kinfix2Rémi Verschelde2018-04-043-11/+5
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| * | | Fixed kinematic sliding on trimeshAndrea Catania2018-04-043-11/+5
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* | | Merge pull request #17900 from AndreaCatania/area_monRémi Verschelde2018-04-031-1/+4
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| * | | physics area added monitorable checkAndrea Catania2018-04-011-1/+4
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* / / Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to e...Alexander Alekseev2018-04-021-2/+2
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* | Fixed leak in BulletPhysicsServerWilson E. Alvarez2018-03-131-1/+3
* | doc: Remove status from hardcoded version stringRémi Verschelde2018-02-272-2/+2
* | Merge pull request #17021 from AndreaCatania/kinfixRémi Verschelde2018-02-273-28/+17
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| * | Fixed kinematic char slidingAndrea Catania2018-02-253-28/+17
* | | Implemented Bullet method omit forcesAndrea Catania2018-02-273-9/+26
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* | Fix typos with codespellluz.paz2018-02-214-4/+4
* | Merge pull request #16757 from AndreaCatania/kinpushRémi Verschelde2018-02-206-37/+22
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| * | Improved kinematic body 2D and 3D, Now can move rigid bodyAndrea Catania2018-02-206-37/+22
* | | Merge pull request #16530 from AndreaCatania/raysRémi Verschelde2018-02-195-12/+34
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| * | | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...Andrea Catania2018-02-195-12/+34
* | | | Merge pull request #16751 from AndreaCatania/moreAPIsRémi Verschelde2018-02-192-0/+10
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| * | | | Added Physics state APIsAndrea Catania2018-02-162-0/+10
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* / | | doc: Update version string in headerRémi Verschelde2018-02-192-2/+2
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* | | Merge pull request #16681 from AndreaCatania/kin_tRémi Verschelde2018-02-141-0/+2
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| * | | Added return true o collide when no rusult is NULLAndrea Catania2018-02-141-0/+2
* | | | Merge pull request #16547 from Dar13/kinematic_gravity_fixRémi Verschelde2018-02-141-1/+2
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| * | | Fixes gravity calculation for kinematic bodies in BulletNeil Moore2018-02-131-1/+2
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