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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
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Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to e...
Alexander Alekseev
2018-04-02
1
-2
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+2
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Fixed leak in BulletPhysicsServer
Wilson E. Alvarez
2018-03-13
1
-1
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+3
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doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-27
2
-2
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+2
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Merge pull request #17021 from AndreaCatania/kinfix
Rémi Verschelde
2018-02-27
3
-28
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+17
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Fixed kinematic char sliding
Andrea Catania
2018-02-25
3
-28
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+17
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Implemented Bullet method omit forces
Andrea Catania
2018-02-27
3
-9
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+26
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Fix typos with codespell
luz.paz
2018-02-21
4
-4
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+4
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Merge pull request #16757 from AndreaCatania/kinpush
Rémi Verschelde
2018-02-20
6
-37
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+22
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Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
2018-02-20
6
-37
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+22
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Merge pull request #16530 from AndreaCatania/rays
Rémi Verschelde
2018-02-19
5
-12
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+34
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Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...
Andrea Catania
2018-02-19
5
-12
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+34
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Merge pull request #16751 from AndreaCatania/moreAPIs
Rémi Verschelde
2018-02-19
2
-0
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+10
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Added Physics state APIs
Andrea Catania
2018-02-16
2
-0
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+10
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doc: Update version string in header
Rémi Verschelde
2018-02-19
2
-2
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+2
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Merge pull request #16681 from AndreaCatania/kin_t
Rémi Verschelde
2018-02-14
1
-0
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+2
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Added return true o collide when no rusult is NULL
Andrea Catania
2018-02-14
1
-0
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+2
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Merge pull request #16547 from Dar13/kinematic_gravity_fix
Rémi Verschelde
2018-02-14
1
-1
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+2
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Fixes gravity calculation for kinematic bodies in Bullet
Neil Moore
2018-02-13
1
-1
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+2
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Added physics API in order to enable/disable collisions between rigidbody att...
Andrea Catania
2018-02-05
4
-9
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+40
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Fix inconsistencies and typos in argument names
Paolo Perkovic
2018-02-01
7
-19
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+19
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doc: Sync with current source
Rémi Verschelde
2018-01-25
2
-2
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+2
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Improved stabilization of ray shape in Bullet
Andrea Catania
2018-01-24
1
-3
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+10
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attemp to fix #15743
Mariano Suligoy
2018-01-21
1
-2
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+4
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Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
5
-7
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+7
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Fixed bullet physics body shape scaling
AndreaCatania
2018-01-16
1
-13
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+12
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SCons: Allow unbundling bullet on Linux (only 2.87+)
Rémi Verschelde
2018-01-13
1
-12
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+9
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bullet: Streamline bundling, remove extraneous src/ folder
Rémi Verschelde
2018-01-13
2
-39
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+5
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doc: Update version string in XML
Rémi Verschelde
2018-01-13
2
-2
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+2
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Removed useless error print on bullet shapes
AndreaCatania
2018-01-08
1
-1
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+1
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Fixed Bullet collision shapes scale
AndreaCatania
2018-01-08
7
-69
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+65
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
47
-155
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+341
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Merge pull request #13257 from AndreaCatania/master
Rémi Verschelde
2018-01-04
9
-174
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+223
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Fixed kinematic movement stuck, Changed how shape scale works, Optimized
AndreaCatania
2017-12-23
9
-174
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+223
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
47
-94
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+94
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fix typo in switch statement
firefly2442
2017-12-30
1
-1
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+1
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Fixed dispatch callback
AndreaCatania
2017-12-23
1
-1
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+1
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Fixed rigidbody sleping, Fixes #13952
AndreaCatania
2017-12-23
2
-11
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+29
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Fixed intersect_shape crash, closes #13697
AndreaCatania
2017-12-23
1
-1
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+4
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Scons: Build modules in seperate env.
Andreas Haas
2017-12-13
1
-3
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+7
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Merge pull request #13836 from AndreaCatania/scale
Rémi Verschelde
2017-12-11
9
-57
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+100
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Changed how 6DOF limits works
AndreaCatania
2017-12-09
2
-35
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+31
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Fixed joint scale
AndreaCatania
2017-12-09
5
-14
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+49
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Fixed bullet get_transform scale
AndreaCatania
2017-12-08
3
-8
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+20
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Merge pull request #14516 from AndreaCatania/patch-2
Rémi Verschelde
2017-12-11
4
-26
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+34
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Implemented physics linear and angular lock
AndreaCatania
2017-12-10
4
-26
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+34
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Ray cast return shape id. Fixes #14473
AndreaCatania
2017-12-10
2
-2
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+9
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Merge pull request #12756 from Stratos695/master
Rémi Verschelde
2017-12-09
4
-39
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+22
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Allow double-axis lock in RigidBody and KinematicBody
Eric Rybicki
2017-11-10
4
-39
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+22
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Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
24
-160
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+209
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Fixed bullet server null pointer check
Andrea Catania
2017-11-30
1
-1
/
+1
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