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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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camera
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camera_osx.mm
Commit message (
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)
Author
Age
Files
Lines
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-355
/
+0
*
[macOS] Enable Objective-C ARC
bruvzg
2022-02-01
1
-27
/
+0
*
Fix multiple missing UTF-8 decoding.
bruvzg
2022-01-06
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-1
/
+1
*
[macOS] Request camera permission before session init.
bruvzg
2021-08-22
1
-3
/
+19
*
Fix various typos with codespell
luz paz
2021-07-25
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-3
/
+3
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
1
-12
/
+12
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
[macOS] Add support for the Apple Silicon (ARM64) build target.
bruvzg
2020-06-29
1
-1
/
+5
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-5
/
+5
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
iOS modular build and export implementation.
bruvzg
2019-12-01
1
-0
/
+362