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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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csg
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csg_gizmos.cpp
Commit message (
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Author
Age
Files
Lines
*
Modules: Don't build editor-specific classes in templates
Rémi Verschelde
2022-03-28
1
-427
/
+0
*
Remove the EditorNode parameter from EditorPlugins create methods
trollodel
2022-02-14
1
-1
/
+1
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-1
/
+1
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+2
*
Fix secondary handles in editor gizmos
jfons
2022-01-12
1
-4
/
+4
*
Fix selection of CSG objects
SaracenOne
2022-01-07
1
-0
/
+10
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Removes const from set functions on the Gizmos
AndreaCatania
2021-08-07
1
-2
/
+2
*
Do nothing when dragging CSGBox handle perpendicular to the camera
Haoyu Qiu
2021-07-31
1
-0
/
+6
*
Node3D gizmo improvements
jfons
2021-07-23
1
-21
/
+23
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-2
/
+2
*
Fix empty CSGShape error
Marcel Admiraal
2021-04-25
1
-16
/
+20
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Merge pull request #44586 from madmiraal/rename-stepify
Rémi Verschelde
2020-12-28
1
-4
/
+4
|
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|
*
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
1
-4
/
+4
*
|
Use Vector3 instead of 3 floats for CSGBox3D dimensions
Marcel Admiraal
2020-12-08
1
-52
/
+16
|
/
*
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-04
1
-1
/
+1
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-4
/
+4
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-12
/
+20
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-18
/
+0
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-12
/
+33
*
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-07
1
-12
/
+12
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-72
/
+72
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Added skin support and simplified APIs to override bone position.
Juan Linietsky
2019-09-18
1
-1
/
+1
*
Improve the CSG shape gizmo drawing
Hugo Locurcio
2019-07-05
1
-3
/
+49
*
Implement snapping in the CSG gizmos and 3D polygon editor
Hugo Locurcio
2019-07-02
1
-0
/
+14
*
Add priority to gizmos and fix small issues
JFonS
2019-03-12
1
-0
/
+4
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Expose the new gizmo plugin system to scripting
JFonS
2018-12-21
1
-1
/
+1
*
Fix some more warnings reported by CI
Rémi Verschelde
2018-10-03
1
-1
/
+1
*
Fix to make CSGBox the size that is entered in Width, Height and Depth instea...
jmf
2018-08-28
1
-6
/
+6
*
New gizmo structure and new gizmo disabling menu
JFonS
2018-08-09
1
-31
/
+46
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-2
/
+2
*
Add missing copyright headers
Guilherme Felipe
2018-05-16
1
-0
/
+30
*
CSG Support for Godot!
Juan Linietsky
2018-04-27
1
-0
/
+315