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Redot Engine – Multi-platform 2D and 3D game engine
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csg
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csg_gizmos.h
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Author
Age
Files
Lines
*
Fix secondary handles in editor gizmos
jfons
2022-01-12
1
-4
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Removes const from set functions on the Gizmos
AndreaCatania
2021-08-07
1
-2
/
+2
*
Node3D gizmo improvements
jfons
2021-07-23
1
-11
/
+11
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-04
1
-1
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-10
/
+10
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-07
1
-3
/
+3
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-1
/
+1
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-9
/
+9
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+2
*
Add priority to gizmos and fix small issues
JFonS
2019-03-12
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
New gizmo structure and new gizmo disabling menu
JFonS
2018-08-09
1
-11
/
+13
*
Add missing copyright headers
Guilherme Felipe
2018-05-16
1
-0
/
+30
*
CSG Support for Godot!
Juan Linietsky
2018-04-27
1
-0
/
+30