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path: root/modules/csg/editor/csg_gizmos.cpp
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-291-1/+1
* | Merge pull request #818 from Spartan322/fixup/copyright-headersGeorge L. Albany2024-10-271-2/+2
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| * | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7bSpartan3222024-10-261-44/+10
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| * Editor: Improve cylinder gizmos 🌈HolonProduction2024-10-111-44/+10
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* [Editor] Expose more editor settings to documentationA Thousand Ships2024-09-121-1/+1
* Extract editor main screenkit2024-09-091-1/+1
* Add CSG options to bake to static mesh and collision shapesmix82024-06-191-0/+146
* Prompt require editor restart to user when gizmo color changedjsjtxietian2023-10-061-1/+1
* Add helper for 3D gizmos and unify boxkobewi2023-09-121-52/+20
* Add EditorUndoRedoManager singletonkobewi2023-01-161-4/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Rename remaining "Spatial" in Plugins to "Node3D"Micky2022-10-041-5/+5
* Add per-scene UndoRedokobewi2022-08-221-4/+6
* Fix editor crash when opening scene with CSGMeshHaoyu Qiu2022-05-201-3/+5
* Fix CSG gizmos only working on root shapesEeli Reilin2022-04-061-8/+6
* Modules: Don't build editor-specific classes in templatesRémi Verschelde2022-03-281-0/+431