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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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csg
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register_types.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Remove redudant _3D_DISABLED check from csg module
Yevhen Babiichuk (DustDFG)
2024-09-26
1
-4
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Refactor module initialization
reduz
2022-05-04
1
-13
/
+19
*
Modules: Don't build editor-specific classes in templates
Rémi Verschelde
2022-03-28
1
-4
/
+8
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Implement the ability to disable classes
reduz
2021-07-13
1
-9
/
+9
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-9
/
+0
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-9
/
+18
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Style: Apply clang-format (5.0) to some missed files
Rémi Verschelde
2018-05-31
1
-3
/
+1
*
CSG Support for Godot!
Juan Linietsky
2018-04-27
1
-0
/
+59