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* Fix copyright headers referring to GodotSpartan3222024-10-278-16/+16
* Rebrand preambles to RedotSpartan3222024-10-138-0/+16
* Style: Optimize `.svg` files with `svgo`Thaddeus Crews2024-06-238-8/+8
* Make CSG shape dirty after changing Snap, update doc312024-06-162-1/+6
* Use Core/Scene stringnames consistentlykobewi2024-05-131-3/+3
* Replace `find` with `contains/has` where applicableA Thousand Ships2024-05-081-1/+1
* [Core] Add `LocalVector::has` for convenienceA Thousand Ships2024-05-061-1/+1
* Organize existing code for editor pluginsAaron Franke2024-04-271-1/+1
* Move 3D-only resources to their own folderAaron Franke2024-02-261-1/+1
* Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3DRémi Verschelde2024-02-151-0/+2
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| * Path3D notify transform change to CSGPolygonYaohua Xiong2024-01-081-0/+2
* | Replace error checks against `size` with `is_empty`A Thousand Ships2024-02-091-1/+1
* | Update deferred calls to use Callableskobewi2024-01-091-2/+2
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* Merge pull request #82872 from jsjtxietian/require-editor-restart-when-csg-gi...Yuri Sizov2023-12-191-1/+1
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| * Prompt require editor restart to user when gizmo color changedjsjtxietian2023-10-061-1/+1
* | Merge pull request #84652 from timothyqiu/enum-punYuri Sizov2023-12-191-1/+1
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| * | Avoid punning enum names in documentationHaoyu Qiu2023-11-091-1/+1
* | | Merge pull request #80326 from MewPurPur/no-exp-with-zeroRémi Verschelde2023-12-041-1/+1
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| * | Remove exp hint of a few propertiesMewPurPur2023-08-061-1/+1
* | | Merge pull request #82133 from MewPurPur/svg-tweaksYuri Sizov2023-11-066-6/+6
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| * | | Optimize, tweak, improve consistency in SVG icons, and fix masks in light modeMewPurPur2023-11-046-6/+6
* | | | Fix CSGShape debug_collision_shape crashsmix82023-11-021-1/+3
* | | | Hide CSGShape's debug_collision_shape when it is invisiblejsjtxietian2023-10-301-0/+5
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* | | [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-261-2/+2
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* | Improve the Torus iconsMewPurPur2023-09-201-1/+1
* | Add helper for 3D gizmos and unify boxkobewi2023-09-122-52/+26
* | Make CSGShape follow curve's tilt in Path modepidogs2023-08-171-2/+2
* | Clarify the behaviour of CSGMesh3D using ArrayMeshmandryskowski2023-08-121-1/+2
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* Unify and streamline connecting to Resource changeskobewi2023-07-171-2/+2
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-069-9/+9
* Bump version to 4.2-devRémi Verschelde2023-07-059-9/+9
* Style: Harmonize header includes in modulesRémi Verschelde2023-06-152-2/+3
* Optimize CSG icons and moreVolTer2023-05-298-8/+8
* Fix CSGPolygon3D in path mode disappearing at runtime.Evan Todd2023-05-151-1/+1
* Enable shadow warnings and fix raised errorsNinni Pipping2023-05-112-20/+20
* Add debug collision shape to CSG with collisionRicardo Buring2023-05-032-0/+46
* Fix infinite loop in Build2DFaces::_find_edge_intersectionsJustin Wash2023-04-271-5/+22
* Fix CSG edge case causing intersection line to hit on common edge of 2 trian...K. S. Ernest (iFire) Lee2023-04-274-17/+80
* Validate code tags in documentation for potential paramsYuri Sizov2023-04-261-4/+4
* Bump version to 4.1-devRémi Verschelde2023-03-019-9/+9
* Add compatibility code for CSGBox3D width/height/depth from Godot 3.xDESKTOP-9O27V4U\Navi2023-02-132-0/+28
* Don't generate CSGPolygon3D shape before the assigned path is inside treeMinusKube2023-01-311-2/+2
* Add EditorUndoRedoManager singletonkobewi2023-01-161-4/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-058-232/+232
* Document `collision_priority` in the CSGShape3D classHugo Locurcio2022-10-241-2/+3
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-55/+55
* Rename remaining "Spatial" in Plugins to "Node3D"Micky2022-10-041-5/+5
* SCons: Unify tools/target build type configurationRémi Verschelde2022-09-261-1/+1
* Remove unused includes & move some includes to top of fileAndy Maloney2022-09-231-1/+0
* Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`Hugo Locurcio2022-08-301-8/+8