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* clang-format: Disable alignment of operands, too unreliableRémi Verschelde2021-10-281-2/+2
* Refactored Node3D rotation modesreduz2021-10-251-0/+1
* Fixed a typo in csg moduleM. Huri2021-10-123-3/+3
* Use range iterators for `Map`Lightning_A2021-09-301-4/+4
* Use functions defined in the their classes.Anilforextra2021-09-291-13/+13
* CSGPolygon fixes and features: Angle simplification, UV tiling distance, inte...jitspoe2021-09-273-182/+301
* Fix Typo: Segement.Anilforextra2021-09-271-9/+9
* Merge pull request #52878 from AnilBK/add-get-centerRémi Verschelde2021-09-211-2/+2
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| * Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra2021-09-211-2/+2
* | Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-208-30/+0
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* Don't update CSG Shape when not inside treeHaoyu Qiu2021-09-141-1/+1
* Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde2021-08-123-38/+42
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| * Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-123-38/+42
* | Fix multiple issues with CSGPolygonMarcel Admiraal2021-08-123-438/+264
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* Some work on double supportAaron Franke2021-08-091-2/+2
* Removes const from set functions on the GizmosAndreaCatania2021-08-072-4/+4
* Do nothing when dragging CSGBox handle perpendicular to the cameraHaoyu Qiu2021-07-311-0/+6
* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-24/+12
* Fix CSGSphere3D mesh creationAaron Franke2021-07-261-31/+35
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-2/+2
* Node3D gizmo improvementsjfons2021-07-233-58/+60
* Use is_equal_approx in more placesAaron Franke2021-07-212-7/+7
* Optimize StringName usagereduz2021-07-181-1/+1
* Implement the ability to disable classesreduz2021-07-131-9/+9
* Allow using ORMMaterial3D by using BaseMaterial3D as a resource hintHugo Locurcio2021-07-041-6/+6
* Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke2021-07-011-3/+3
* Fix editor suffixes and degrees conversionreduz2021-06-301-6/+6
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-3/+3
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-182-2/+2
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-1/+1
* Disable 3D-only modules when 3D is disabledAaron Franke2021-06-031-1/+1
* Update documentation for Transform3DAaron Franke2021-06-031-1/+1
* Rename files and the exposed name for Transform3DAaron Franke2021-06-031-1/+1
* Rename Transform to Transform3D in coreAaron Franke2021-06-034-10/+10
* Fix UV mapping on CSGSphereMarcel Admiraal2021-05-291-27/+25
* Increase icon saturation by 30% for all editor iconsHugo Locurcio2021-05-118-8/+8
* Change Path to Path3D in CSGPolygon3Drafallus2021-05-011-1/+1
* Prevent setting too big or too small Collision Mask and LayerRafał Mikrut2021-04-301-4/+8
* doc: Sync classref with current sourceRémi Verschelde2021-04-291-1/+1
* Update CSGMesh3D's documentation to explain how vertex normals are usedMarcel Admiraal2021-04-271-0/+1
* Fix CSG Path Polygon cache being removed after connectJohannes Witt2021-04-271-1/+0
* Merge pull request #48172 from madmiraal/fix-empty-csgshape-errorRémi Verschelde2021-04-261-16/+20
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| * Fix empty CSGShape errorMarcel Admiraal2021-04-251-16/+20
* | Fix CSGMesh undo not refreshing gizmoMarcel Admiraal2021-04-251-1/+1
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* Rename Array.invert() to Array.reverse()Marcel Admiraal2021-03-212-2/+2
* Fixes small typos and grammar correctionAnshul7sp12021-03-122-6/+6
* Removed _change_notifyreduz2021-02-101-8/+2
* Make Servers truly Thread Safereduz2021-02-101-2/+4
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-083-39/+30
* Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke2021-01-091-12/+14