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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
Lines
*
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
2
-2
/
+2
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Fix CSGShape not updating on changing visibility
Andrii Doroshenko (Xrayez)
2019-02-10
1
-0
/
+7
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doc: Sync classref with current source
Rémi Verschelde
2019-02-10
1
-0
/
+6
*
Make CSG Shape work with GIProbe, fixes #20465
Juan Linietsky
2019-01-27
2
-0
/
+16
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Fix some errors found by static analysis
Rémi Verschelde
2019-01-16
1
-2
/
+2
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
8
-16
/
+16
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Merge pull request #24506 from JFonS/expose_gizmos
Rémi Verschelde
2018-12-30
1
-1
/
+1
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Expose the new gizmo plugin system to scripting
JFonS
2018-12-21
1
-1
/
+1
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doc: Sync classref with current source
Rémi Verschelde
2018-12-15
1
-16
/
+15
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Add support for collision layers and masks in CSG shapes
meditator
2018-12-15
3
-9
/
+153
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doc: Grammar and punctuation fixes for CSGMesh and CSGCombiner
corrigentia
2018-12-14
2
-2
/
+2
*
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Reverse bitangent on everythings to ensure default normal map behavriour is c...
Bastiaan Olij
2018-12-08
2
-13
/
+1
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Fix csgshape collider without object id
Aron Castro
2018-12-03
1
-0
/
+2
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Merge pull request #23760 from BastiaanOlij/fix_tangent_direction
Rémi Verschelde
2018-11-20
1
-8
/
+6
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Fixing tangent and binormal logic
Bastiaan Olij
2018-11-19
1
-8
/
+6
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Adding UVs on end caps
Bastiaan Olij
2018-11-19
1
-3
/
+34
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Adding mikkt tangent support to CSG objects
Bastiaan Olij
2018-11-17
3
-3
/
+145
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Fix CSG shape generation with meshes without indices, fixes #23364
Juan Linietsky
2018-11-01
1
-2
/
+2
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*
Added a fail condition to prevent a crash
Jean-François Michaud
2018-10-15
1
-0
/
+5
*
Remove redundant "== true" code
Aaron Franke
2018-10-06
1
-1
/
+1
*
Fix GCC 8 warnings about potentially unitialized variables
Rémi Verschelde
2018-10-04
2
-2
/
+2
*
Fix some more warnings reported by CI
Rémi Verschelde
2018-10-03
1
-1
/
+1
*
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-13
1
-5
/
+5
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Misc. typos
luz.paz
2018-09-12
1
-5
/
+5
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
2
-12
/
+12
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/
*
Fix to make CSGBox the size that is entered in Width, Height and Depth instea...
jmf
2018-08-28
2
-10
/
+10
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Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-4
/
+0
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[Core] Completely kill math_2d.h, change includes
Aaron Franke
2018-08-11
1
-1
/
+1
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New gizmo structure and new gizmo disabling menu
JFonS
2018-08-09
2
-42
/
+59
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Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
3
-53
/
+53
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Added some documentation for the CSG nodes
Bastiaan Olij
2018-07-19
9
-25
/
+69
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Added path_local and path_continious_u properties to CSGPolygon
Bastiaan Olij
2018-07-07
3
-8
/
+109
*
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-27
1
-1
/
+1
*
Fix CSG issues when reparenting shape nodes.
Benjamin
2018-06-10
1
-0
/
+9
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Style: Apply clang-format (5.0) to some missed files
Rémi Verschelde
2018-05-31
1
-3
/
+1
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SCons: Pass env to modules can_build method
Rémi Verschelde
2018-05-30
1
-1
/
+1
*
Add missing copyright headers
Guilherme Felipe
2018-05-16
6
-0
/
+180
*
Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-16
1
-9
/
+9
*
Sync classref with current source
Rémi Verschelde
2018-05-12
10
-0
/
+263
*
Fix some enums missing its bind
Marcelo Fernandez
2018-05-08
1
-3
/
+3
*
updated OAHashMap to use robinhood hashing
karroffel
2018-05-03
3
-4
/
+4
*
Add poly triangulation order check, ensures faces do not flip on different order
Juan Linietsky
2018-04-28
1
-27
/
+33
*
-Changed how operators work, any shape can operate on any other
Juan Linietsky
2018-04-28
3
-131
/
+105
*
Avoid CSG freeze condition on degenerates
Juan Linietsky
2018-04-28
1
-0
/
+3
*
Do not crash if the polygon is invalid
Juan Linietsky
2018-04-28
1
-0
/
+3
*
Reduce false positives in interior detection by adding a small offset to rayc...
Juan Linietsky
2018-04-28
1
-1
/
+1
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CSG Support for Godot!
Juan Linietsky
2018-04-27
10
-0
/
+4643