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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-2
/
+2
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-2
/
+2
*
Refactored Node3D rotation modes
reduz
2021-10-25
1
-0
/
+1
*
Fixed a typo in csg module
M. Huri
2021-10-12
3
-3
/
+3
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-4
/
+4
*
Use functions defined in the their classes.
Anilforextra
2021-09-29
1
-13
/
+13
*
CSGPolygon fixes and features: Angle simplification, UV tiling distance, inte...
jitspoe
2021-09-27
3
-182
/
+301
*
Fix Typo: Segement.
Anilforextra
2021-09-27
1
-9
/
+9
*
Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
1
-2
/
+2
|
\
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*
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-21
1
-2
/
+2
*
|
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
8
-30
/
+0
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/
*
Don't update CSG Shape when not inside tree
Haoyu Qiu
2021-09-14
1
-1
/
+1
*
Merge pull request #51532 from nekomatata/layer-mask-accessors
Rémi Verschelde
2021-08-12
3
-38
/
+42
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*
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-08-12
3
-38
/
+42
*
|
Fix multiple issues with CSGPolygon
Marcel Admiraal
2021-08-12
3
-438
/
+264
|
/
*
Some work on double support
Aaron Franke
2021-08-09
1
-2
/
+2
*
Removes const from set functions on the Gizmos
AndreaCatania
2021-08-07
2
-4
/
+4
*
Do nothing when dragging CSGBox handle perpendicular to the camera
Haoyu Qiu
2021-07-31
1
-0
/
+6
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-24
/
+12
*
Fix CSGSphere3D mesh creation
Aaron Franke
2021-07-26
1
-31
/
+35
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-2
/
+2
*
Node3D gizmo improvements
jfons
2021-07-23
3
-58
/
+60
*
Use is_equal_approx in more places
Aaron Franke
2021-07-21
2
-7
/
+7
*
Optimize StringName usage
reduz
2021-07-18
1
-1
/
+1
*
Implement the ability to disable classes
reduz
2021-07-13
1
-9
/
+9
*
Allow using ORMMaterial3D by using BaseMaterial3D as a resource hint
Hugo Locurcio
2021-07-04
1
-6
/
+6
*
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-3
/
+3
*
Fix editor suffixes and degrees conversion
reduz
2021-06-30
1
-6
/
+6
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-3
/
+3
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
2
-2
/
+2
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-1
/
+1
*
Disable 3D-only modules when 3D is disabled
Aaron Franke
2021-06-03
1
-1
/
+1
*
Update documentation for Transform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
4
-10
/
+10
*
Fix UV mapping on CSGSphere
Marcel Admiraal
2021-05-29
1
-27
/
+25
*
Increase icon saturation by 30% for all editor icons
Hugo Locurcio
2021-05-11
8
-8
/
+8
*
Change Path to Path3D in CSGPolygon3D
rafallus
2021-05-01
1
-1
/
+1
*
Prevent setting too big or too small Collision Mask and Layer
Rafał Mikrut
2021-04-30
1
-4
/
+8
*
doc: Sync classref with current source
Rémi Verschelde
2021-04-29
1
-1
/
+1
*
Update CSGMesh3D's documentation to explain how vertex normals are used
Marcel Admiraal
2021-04-27
1
-0
/
+1
*
Fix CSG Path Polygon cache being removed after connect
Johannes Witt
2021-04-27
1
-1
/
+0
*
Merge pull request #48172 from madmiraal/fix-empty-csgshape-error
Rémi Verschelde
2021-04-26
1
-16
/
+20
|
\
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*
Fix empty CSGShape error
Marcel Admiraal
2021-04-25
1
-16
/
+20
*
|
Fix CSGMesh undo not refreshing gizmo
Marcel Admiraal
2021-04-25
1
-1
/
+1
|
/
*
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-21
2
-2
/
+2
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
2
-6
/
+6
*
Removed _change_notify
reduz
2021-02-10
1
-8
/
+2
*
Make Servers truly Thread Safe
reduz
2021-02-10
1
-2
/
+4
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
3
-39
/
+30
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