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path: root/modules/dds/texture_loader_dds.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-0/+9
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| * Round DDS width/height to next divisor multiple for block compressionSpartan3222024-11-251-0/+9
* | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-214/+308
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| * DDS: Add support for loading layered texturesBlueCube33102024-10-291-214/+308
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Add support for loading less common DDS formatsBlueCube33102024-08-161-28/+160
* Support unspecified linear size in DDS filesLunaticInAHat2023-12-191-2/+5
* Add support for loading more DDS formatsBlueCube33102023-12-141-2/+204
* Refactor DDS loading codeBlueCube33102023-12-081-161/+121
* Fix grayscale dds loadingBlueCube33102023-08-291-3/+2
* Revert "Implement loading DDS textures at run-time"clayjohn2023-08-291-5/+357
* Implement loading DDS textures at run-timeMarcin Nowak2023-07-311-357/+5
* Extract and reorganize texture resource classesHendrik Brucker2023-07-141-0/+1
* Remove (or make verbose only) various debug prints.bruvzg2023-03-201-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add static methods for creating Image and ImageTexturekobewi2022-07-081-3/+1
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-10/+10
* Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde2022-05-021-1/+1
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-3/+3
* Change some math macros to constexprkobewi2022-03-091-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-1/+1
* Improve resource load cachereduz2021-02-111-1/+1
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-5/+5
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-2/+0
* DDS: Fix loading files without DDSD_CAPS or DDSD_PIXELFORMATRémi Verschelde2020-06-151-4/+6
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-12/+23
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-43/+0
* Exposed RenderingDevice to script APIJuan Linietsky2020-04-201-1/+1
* Removed interactive loader, added proper thread loading.Juan Linietsky2020-02-281-1/+1
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-7/+7
* Texture refactorJuan Linietsky2020-02-111-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Added some obvious errors explanationsqarmin2019-09-251-3/+3
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'Robin Hübner2019-08-121-7/+3
* Added release function to PoolVector::Access.Ibrahn Sahir2019-07-061-5/+0
* Fix few GCC9 warnings:Martin Liska2019-07-021-1/+1
* Fixes to the DDS loaderDaniel Rakos2019-05-071-8/+17
* Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-091-1/+2
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-5/+5
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fixed DDS loader according to issue #22530qonnop2018-10-031-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-2/+0
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1