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* Remove (or make verbose only) various debug prints.bruvzg2023-03-201-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-054-116/+116
* Add static methods for creating Image and ImageTexturekobewi2022-07-081-3/+1
* Merge pull request #60723 from reduz/refactor-module-initializationRémi Verschelde2022-05-042-4/+14
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| * Refactor module initializationreduz2022-05-042-4/+14
* | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-032-11/+11
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* Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde2022-05-021-1/+1
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-3/+3
* Change some math macros to constexprkobewi2022-03-091-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-034-8/+8
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
* Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-1/+1
* Improve resource load cachereduz2021-02-112-2/+2
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-5/+5
* Update copyright statements to 2021Rémi Verschelde2021-01-014-8/+8
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-2/+0
* DDS: Fix loading files without DDSD_CAPS or DDSD_PIXELFORMATRémi Verschelde2020-06-151-4/+6
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-12/+23
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-142-45/+0
* Exposed RenderingDevice to script APIJuan Linietsky2020-04-202-2/+2
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-302-2/+3
* Adding missing include guards to header files identified by LGTM.Rajat Goswami2020-03-231-0/+5
* Removed interactive loader, added proper thread loading.Juan Linietsky2020-02-282-2/+2
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-7/+7
* Texture refactorJuan Linietsky2020-02-111-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-014-8/+8
* Added some obvious errors explanationsqarmin2019-09-251-3/+3
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'Robin Hübner2019-08-121-7/+3
* Added release function to PoolVector::Access.Ibrahn Sahir2019-07-061-5/+0
* Fix few GCC9 warnings:Martin Liska2019-07-021-1/+1
* Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde2019-06-181-1/+0
* Fixes to the DDS loaderDaniel Rakos2019-05-071-8/+17
* Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-091-1/+2
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-5/+5
* Update copyright statements to 2019Rémi Verschelde2019-01-014-8/+8
* Added basic support for custom resource savers and loadersMarc Gilleron2018-12-152-3/+5
* Fixed DDS loader according to issue #22530qonnop2018-10-031-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-122-2/+2
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-2/+0
* SCons: Pass env to modules can_build methodRémi Verschelde2018-05-301-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-054-0/+4
* Update copyright statements to 2018Rémi Verschelde2018-01-014-8/+8
* doc: Make all module docs self-containedRémi Verschelde2017-11-151-2/+0
* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-274-4/+4
* rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky2017-05-311-2/+0
* -Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky2017-05-261-2/+2
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+1
* Fix property warnings and hide some debug printsRémi Verschelde2017-04-231-4/+6