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Redot Engine – Multi-platform 2D and 3D game engine
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dds
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Author
Age
Files
Lines
*
Remove (or make verbose only) various debug prints.
bruvzg
2023-03-20
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
4
-116
/
+116
*
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
1
-3
/
+1
*
Merge pull request #60723 from reduz/refactor-module-initialization
Rémi Verschelde
2022-05-04
2
-4
/
+14
|
\
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*
Refactor module initialization
reduz
2022-05-04
2
-4
/
+14
*
|
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
2
-11
/
+11
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/
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-1
/
+1
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-3
/
+3
*
Change some math macros to constexpr
kobewi
2022-03-09
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
4
-8
/
+8
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Improve resource load cache
reduz
2021-02-11
2
-2
/
+2
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
1
-5
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
4
-8
/
+8
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-2
/
+0
*
DDS: Fix loading files without DDSD_CAPS or DDSD_PIXELFORMAT
Rémi Verschelde
2020-06-15
1
-4
/
+6
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-12
/
+23
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
2
-45
/
+0
*
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
2
-2
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-2
/
+3
*
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-23
1
-0
/
+5
*
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-28
2
-2
/
+2
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-7
/
+7
*
Texture refactor
Juan Linietsky
2020-02-11
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
4
-8
/
+8
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-3
/
+3
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-08-12
1
-7
/
+3
*
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
1
-5
/
+0
*
Fix few GCC9 warnings:
Martin Liska
2019-07-02
1
-1
/
+1
*
Unexpose subclasses of ResourceFormatLoader and -Saver
Rémi Verschelde
2019-06-18
1
-1
/
+0
*
Fixes to the DDS loader
Daniel Rakos
2019-05-07
1
-8
/
+17
*
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-09
1
-1
/
+2
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-5
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
4
-8
/
+8
*
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-15
2
-3
/
+5
*
Fixed DDS loader according to issue #22530
qonnop
2018-10-03
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
2
-2
/
+2
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-2
/
+0
*
SCons: Pass env to modules can_build method
Rémi Verschelde
2018-05-30
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
4
-0
/
+4
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
4
-8
/
+8
*
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
1
-2
/
+0
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
4
-4
/
+4
*
rewritten PBR implementation to make it friendlier with Blender
Juan Linietsky
2017-05-31
1
-2
/
+0
*
-Added EXR supprot for HDR (no BC6 compression yet though)
Juan Linietsky
2017-05-26
1
-2
/
+2
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-1
/
+1
*
Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-23
1
-4
/
+6
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