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* DDS: Fix loading files without DDSD_CAPS or DDSD_PIXELFORMATRémi Verschelde2020-06-151-4/+6
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-12/+23
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-142-45/+0
* Exposed RenderingDevice to script APIJuan Linietsky2020-04-202-2/+2
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-302-2/+3
* Adding missing include guards to header files identified by LGTM.Rajat Goswami2020-03-231-0/+5
* Removed interactive loader, added proper thread loading.Juan Linietsky2020-02-282-2/+2
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-7/+7
* Texture refactorJuan Linietsky2020-02-111-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-014-8/+8
* Added some obvious errors explanationsqarmin2019-09-251-3/+3
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'Robin Hübner2019-08-121-7/+3
* Added release function to PoolVector::Access.Ibrahn Sahir2019-07-061-5/+0
* Fix few GCC9 warnings:Martin Liska2019-07-021-1/+1
* Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde2019-06-181-1/+0
* Fixes to the DDS loaderDaniel Rakos2019-05-071-8/+17
* Style: Apply new changes from clang-format 8.0Rémi Verschelde2019-04-091-1/+2
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-5/+5
* Update copyright statements to 2019Rémi Verschelde2019-01-014-8/+8
* Added basic support for custom resource savers and loadersMarc Gilleron2018-12-152-3/+5
* Fixed DDS loader according to issue #22530qonnop2018-10-031-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-122-2/+2
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-2/+0
* SCons: Pass env to modules can_build methodRémi Verschelde2018-05-301-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-054-0/+4
* Update copyright statements to 2018Rémi Verschelde2018-01-014-8/+8
* doc: Make all module docs self-containedRémi Verschelde2017-11-151-2/+0
* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-274-4/+4
* rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky2017-05-311-2/+0
* -Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky2017-05-261-2/+2
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+1
* Fix property warnings and hide some debug printsRémi Verschelde2017-04-231-4/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-084-0/+4
* Fix typos in source code using codespellRémi Verschelde2017-03-241-7/+7
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-053-187/+169
* Fix some compilation warnings.Shlomi Fish2017-02-211-5/+5
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky2017-01-141-1/+1
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-7/+7
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-15/+14
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-014-4/+4
* style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-011-0/+1
* style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-011-2/+2
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
* modules: Clone env in each moduleRémi Verschelde2016-10-151-3/+2
* dds/etc1/pbm/pvr: Make those modules and split thirdparty filesRémi Verschelde2016-10-156-0/+618