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Redot Engine – Multi-platform 2D and 3D game engine
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enet
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doc_classes
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ENetMultiplayerPeer.xml
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Author
Age
Files
Lines
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Validate code tags in documentation for potential params
Yuri Sizov
2023-04-26
1
-6
/
+6
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-28
1
-9
/
+2
*
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-27
1
-3
/
+0
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-17
/
+17
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Fix usage of "Return" in the docs
kobewi
2022-01-02
1
-1
/
+1
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
/
+1
*
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-10-05
1
-1
/
+1
*
[Net/Docs] Update extensions documentation.
Fabio Alessandrelli
2021-09-24
1
-2
/
+0
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
Multiplayer networking renames/simplification
Max Hilbrunner
2021-09-08
1
-2
/
+2
*
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
1
-1
/
+1
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-48
/
+24
*
[Net] Refactor ENetMultiplayerPeer to use ENet wrappers.
Fabio Alessandrelli
2021-07-29
1
-121
/
+38
*
Enable range coder compression by default in NetworkedMultiplayerENet
Hugo Locurcio
2021-07-16
1
-4
/
+5
*
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
1
-0
/
+194