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Redot Engine – Multi-platform 2D and 3D game engine
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enet
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enet_multiplayer_peer.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-2
/
+2
*
Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-4
/
+4
*
[ENet] Properly set transfer flags when using custom channels
Fabio Alessandrelli
2023-08-05
1
-15
/
+14
*
Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-0
/
+1
*
Fix various typos with codespell
Rémi Verschelde
2023-01-30
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[MP] Remove connection state signals from MultiplayerPeer.
Fabio Alessandrelli
2022-11-02
1
-8
/
+1
*
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-28
1
-141
/
+106
*
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-27
1
-179
/
+46
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-3
/
+3
*
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-26
1
-3
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix various typos
luz paz
2022-01-02
1
-1
/
+1
*
[Net] ENet poll now only service the connection once.
Jordan Schidlowsky
2021-12-15
1
-125
/
+126
*
[Net] ENetMultiplayerPeer now sends fragmented packets unreliably too.
Jordan Schidlowsky
2021-12-15
1
-2
/
+8
*
[Net] Rename RPC constants and annotation arguments.
Fabio Alessandrelli
2021-10-01
1
-1
/
+1
*
Merge pull request #52481 from Faless/net/4.x_native_peers
Fabio Alessandrelli
2021-09-28
1
-28
/
+9
|
\
|
*
[Net] MultiplayerPeer cleanup, defaults.
Fabio Alessandrelli
2021-09-24
1
-28
/
+9
*
|
[ENet] Fix server not correctly relaying peer disconnects.
Fabio Alessandrelli
2021-09-27
1
-1
/
+1
|
/
*
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
1
-5
/
+5
*
[Net] Silence ENetMultiplayerPeer close_connection.
Fabio Alessandrelli
2021-09-02
1
-1
/
+3
*
[Net] Fix ENetMultiplayerPeer status during connection.
Fabio Alessandrelli
2021-08-06
1
-1
/
+1
*
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
1
-14
/
+25
*
[Net] Refactor ENetMultiplayerPeer to use ENet wrappers.
Fabio Alessandrelli
2021-07-29
1
-646
/
+417
*
[Net] Add generate_unique_id to MultiplayerPeer.
Fabio Alessandrelli
2021-07-29
1
-22
/
+1
*
Optimize StringName usage
reduz
2021-07-18
1
-8
/
+8
*
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
Fabio Alessandrelli
2021-07-12
1
-0
/
+926