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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
Lines
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-1
/
+1
*
doc: Fix enum tags thanks to 2bc6db6
Rémi Verschelde
2017-11-24
1
-5
/
+5
*
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-24
1
-1
/
+1
*
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-17
1
-1
/
+1
*
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
2
-2
/
+93
*
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
4
-4
/
+4
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-5
/
+5
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-1
/
+1
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
*
Add zstd compression support.
Ferenc Arn
2017-06-08
2
-2
/
+12
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
4
-0
/
+4
*
ENet code cleanup and changes from review.
Fabio Alessandrelli
2017-03-24
1
-7
/
+0
*
Update ENet module to support custom ENet lib
Fabio Alessandrelli
2017-03-24
3
-9
/
+31
*
Make that Whole New World great again
Rémi Verschelde
2017-03-05
1
-1
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
3
-253
/
+231
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-6
/
+6
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+4
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
3
-8
/
+8
*
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
1
-6
/
+5
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*
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
1
-6
/
+5
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
4
-4
/
+4
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/
*
scons: Reorder options for clarity
Rémi Verschelde
2016-11-03
1
-1
/
+1
*
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
1
-0
/
+1
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-2
/
+2
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
2
-17
/
+17
*
Merge pull request #6925 from godotengine/ipv6
Rémi Verschelde
2016-10-26
1
-3
/
+6
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*
adding ipv6
Ariel Manzur
2016-10-18
1
-3
/
+6
*
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SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-17
1
-0
/
+2
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/
*
modules: Clone env in each module
Rémi Verschelde
2016-10-15
1
-8
/
+7
*
enet: Split enet thirdparty files and allow unbundling
Rémi Verschelde
2016-10-15
22
-6429
/
+80
*
Merge pull request #6741 from Faless/network_no_spoof
Rémi Verschelde
2016-10-09
1
-1
/
+6
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*
Better checks for Multiplayer API, prevent packet source spoofing.
Fabio Alessandrelli
2016-10-07
1
-1
/
+6
*
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Merge pull request #6657 from Faless/multi_channel_rpc
Rémi Verschelde
2016-10-09
2
-16
/
+27
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*
Use 2 different ENet channels for reliable/unreliable packets
Fabio Alessandrelli
2016-09-30
2
-16
/
+27
*
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Fix possible buffer overflow in NetworkedMultiplayerENet
Fabio Alessandrelli
2016-09-30
1
-1
/
+1
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/
*
Patch thirdy-party libraries to build for WinRT
George Marques
2016-09-03
1
-0
/
+13
*
add NetworkedMultiplayerENet::set_bind_ip
Hubert Jarosz
2016-08-27
2
-2
/
+12
*
enet: Fix build on android and iphone platforms
Rémi Verschelde
2016-08-22
1
-0
/
+2
*
-High Level protocol optimization (should be smaller)
Juan Linietsky
2016-08-22
3
-1
/
+147
*
Changed API to use sequenced packets for UDP (drop old)
Juan Linietsky
2016-08-19
1
-4
/
+4
*
ENet windows compilation fixes.
Juan Linietsky
2016-08-20
3
-3
/
+2
*
Many fixes to networking, demo should work now
Juan Linietsky
2016-08-19
1
-2
/
+2
*
Brand new networked multiplayer
Juan Linietsky
2016-08-19
3
-76
/
+340
*
Added high level networked multiplayer to Godot.
Juan Linietsky
2016-08-14
2
-3
/
+13
*
Missing some bits, and added connection status.
Juan Linietsky
2016-08-14
2
-7
/
+50
*
-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher ...
Juan Linietsky
2016-08-14
24
-0
/
+6796