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Redot Engine – Multi-platform 2D and 3D game engine
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etcpak
Commit message (
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Author
Age
Files
Lines
*
Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-2
/
+0
*
Use DXT1 when compressing PNGs with RGB format
clayjohn
2023-04-27
1
-1
/
+1
*
Refactor high quality texture import
Juan Linietsky
2023-01-30
2
-13
/
+11
*
Add ASTC compression and decompression with Arm astcenc.
K. S. Ernest (iFire) Lee
2023-01-19
1
-6
/
+6
*
etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG
rsjtdrjgfuzkfg
2023-01-11
1
-2
/
+3
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
4
-116
/
+116
*
ETCPAK expects BGRA data for ETC
Bastiaan Olij
2022-12-02
1
-0
/
+3
*
Make some Image methods static
kobewi
2022-10-14
1
-1
/
+1
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-1
/
+1
*
Refactor module initialization
reduz
2022-05-04
2
-4
/
+15
*
etcpak: Workaround multiple-of-4 requirement for 3D texture mipmaps.
Lyuma
2022-01-23
1
-3
/
+7
*
Pad etcpak input to 4x4 blocks. Fixes #49981
Lyuma
2022-01-22
1
-6
/
+57
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
4
-8
/
+8
*
etcpak: Update to upstream commit 7c3cb6f (Jul 29, 2021)
Rémi Verschelde
2021-09-22
1
-2
/
+2
*
Import: Cleanup and optimize etcpak compression method
Rémi Verschelde
2021-04-16
4
-76
/
+96
*
etcpak: We only need the compression code, remove rest of etcpak app
Rémi Verschelde
2021-04-14
1
-16
/
+0
*
Add `etcpak` library for faster ETC/ETC2/S3TC imports.
K. S. Ernest (iFire) Lee
2021-04-13
6
-0
/
+353