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Redot Engine – Multi-platform 2D and 3D game engine
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fbx
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editor_scene_importer_fbx.cpp
Commit message (
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Author
Age
Files
Lines
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-13
/
+13
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-25
/
+25
*
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
1
-4
/
+4
*
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
1
-1
/
+1
*
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
1
-1
/
+1
*
Remove duplicate comments
Dennis Brakhane
2021-04-25
1
-1
/
+0
*
This stops using FBXPropertyTable as a pointer.
Gordon MacPherson
2021-04-15
1
-11
/
+35
*
Fix crash on importing empty .fbx file
Lyuma
2021-04-08
1
-0
/
+3
*
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
1
-2
/
+4
*
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
1
-2
/
+2
*
Style: Apply clang-tidy's `modernize-use-bool-literals`
Rémi Verschelde
2021-04-05
1
-1
/
+1
*
Improved 3D Scene Importer
Juan Linietsky
2021-03-22
1
-1
/
+1
*
FBX Import: Normalize rotation quaternions
Alex Hirsch
2021-03-20
1
-1
/
+1
*
Preliminary Blender FBX support [4.0]
Gordon MacPherson
2021-01-05
1
-3
/
+7
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
FBX: Clarify outdated format error
Rémi Verschelde
2020-12-29
1
-8
/
+7
*
Update FBX because of changes in the core api.
K. S. Ernest (iFire) Lee
2020-12-23
1
-2
/
+3
*
Port FBX module from commit 68013d23932688e57b489600f4517dd280edc464
Gordon MacPherson
2020-12-23
1
-0
/
+1423