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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
4
-8
/
+8
*
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
1
-10
/
+10
*
Refactored Node3D rotation modes
reduz
2021-10-25
1
-12
/
+12
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-3
/
+3
*
Merge pull request #49754 from aaronfranke/is-eq-approx-sub-opt
Rémi Verschelde
2021-06-20
1
-3
/
+3
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*
Fix sub-optimal uses of is_equal_approx
Aaron Franke
2021-06-20
1
-3
/
+3
*
|
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
/
+2
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/
*
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-19
1
-2
/
+1
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
2
-4
/
+4
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
2
-5
/
+5
*
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
1
-2
/
+2
*
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
1
-1
/
+2
*
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-28
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
4
-8
/
+8
*
Port FBX module from commit 68013d23932688e57b489600f4517dd280edc464
Gordon MacPherson
2020-12-23
4
-0
/
+691