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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
1
-1
/
+1
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Fix typos with codespell
Rémi Verschelde
2021-05-20
9
-13
/
+13
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
8
-14
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+14
*
Merge pull request #48187 from brakhane/remove-dupe-comments
Rémi Verschelde
2021-04-27
1
-1
/
+0
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*
Remove duplicate comments
Dennis Brakhane
2021-04-25
1
-1
/
+0
*
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Remove uses of `auto` for better readability and online code reviews
Hugo Locurcio
2021-04-26
3
-3
/
+3
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/
*
fbx: Fix include for zlib that broke unbundling
Rémi Verschelde
2021-04-22
2
-1
/
+4
*
This stops using FBXPropertyTable as a pointer.
Gordon MacPherson
2021-04-15
21
-375
/
+221
*
Fix crash on importing empty .fbx file
Lyuma
2021-04-08
1
-0
/
+3
*
Merge pull request #46877 from W4RH4WK/always-dynamically-allocate-property-t...
Rémi Verschelde
2021-04-07
3
-1
/
+7
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Always dynamically allocate PropertyTable
Alex Hirsch
2021-03-10
3
-1
/
+7
*
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Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
5
-8
/
+16
*
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Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
5
-7
/
+7
*
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Style: Apply clang-tidy's `modernize-use-default-member-init`
Rémi Verschelde
2021-04-05
7
-50
/
+38
*
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Style: Apply clang-tidy's `modernize-use-bool-literals`
Rémi Verschelde
2021-04-05
1
-1
/
+1
*
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FBX: Fix first bone getting unnecessary '_1' suffix
Rémi Verschelde
2021-03-29
1
-1
/
+1
*
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Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-28
1
-1
/
+1
*
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Improved 3D Scene Importer
Juan Linietsky
2021-03-22
1
-1
/
+1
*
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Merge pull request #47194 from W4RH4WK/fbx-normalize-rotations
Rémi Verschelde
2021-03-21
1
-1
/
+1
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*
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FBX Import: Normalize rotation quaternions
Alex Hirsch
2021-03-20
1
-1
/
+1
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*
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FBX Import: Check bone map access for valid cluster target node id
Alex Hirsch
2021-03-20
1
-0
/
+1
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/
*
Fix zero scaling and material mappings being mapped to wrong fields
Gordon MacPherson
2021-01-26
2
-4
/
+16
*
Update PolyPartition / Triangulator library
Aaron Franke
2021-01-12
1
-12
/
+12
*
Preliminary Blender FBX support [4.0]
Gordon MacPherson
2021-01-05
4
-25
/
+18
*
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
47
-94
/
+94
*
FBX: Clarify outdated format error
Rémi Verschelde
2020-12-29
1
-8
/
+7
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
2
-11
/
+11
*
Update FBX because of changes in the core api.
K. S. Ernest (iFire) Lee
2020-12-23
3
-6
/
+8
*
Port FBX module from commit 68013d23932688e57b489600f4517dd280edc464
Gordon MacPherson
2020-12-23
53
-0
/
+14712