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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Improved 3D Scene Importer
Juan Linietsky
2021-03-22
1
-1
/
+1
*
Merge pull request #47194 from W4RH4WK/fbx-normalize-rotations
Rémi Verschelde
2021-03-21
1
-1
/
+1
|
\
|
*
FBX Import: Normalize rotation quaternions
Alex Hirsch
2021-03-20
1
-1
/
+1
*
|
FBX Import: Check bone map access for valid cluster target node id
Alex Hirsch
2021-03-20
1
-0
/
+1
|
/
*
Fix zero scaling and material mappings being mapped to wrong fields
Gordon MacPherson
2021-01-26
2
-4
/
+16
*
Update PolyPartition / Triangulator library
Aaron Franke
2021-01-12
1
-12
/
+12
*
Preliminary Blender FBX support [4.0]
Gordon MacPherson
2021-01-05
4
-25
/
+18
*
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
47
-94
/
+94
*
FBX: Clarify outdated format error
Rémi Verschelde
2020-12-29
1
-8
/
+7
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
2
-11
/
+11
*
Update FBX because of changes in the core api.
K. S. Ernest (iFire) Lee
2020-12-23
3
-6
/
+8
*
Port FBX module from commit 68013d23932688e57b489600f4517dd280edc464
Gordon MacPherson
2020-12-23
53
-0
/
+14712