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Redot Engine – Multi-platform 2D and 3D game engine
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gdnative
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arvr
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Author
Age
Files
Lines
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-08-09
1
-2
/
+1
*
Add default values to the editor help, docs, and generated RST
Bojidar Marinov
2019-06-27
2
-15
/
+13
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+1
*
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-06-15
2
-0
/
+12
*
Forgot a parameter in the ARVR gdnative bindings for notifications
Bastiaan Olij
2019-04-30
1
-1
/
+1
*
Send notifications to ARVRInterfaces
Bastiaan Olij
2019-04-27
2
-0
/
+10
*
Add option to have viewport render into supplied texture
Bastiaan Olij
2019-04-06
2
-0
/
+12
*
Fix warnings seen with -Wignored-qualifiers.
marxin
2019-02-21
1
-1
/
+1
*
Drivers, main, servers: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
4
-8
/
+8
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-9
/
+2
*
SCons: Fix ARVR can_build arity
Rémi Verschelde
2018-09-18
1
-1
/
+1
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
2
-2
/
+2
*
[WIP] Adding version info to GDNative ARVR interfaces
Bastiaan Olij
2018-05-27
1
-0
/
+4
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
4
-8
/
+8
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+1
*
Set real world position, not virtual world position!
Bastiaan Olij
2017-11-28
1
-1
/
+1
*
Removed add/remove interface bindings and added get_interfaces
BastiaanOlij
2017-11-13
2
-3
/
+3
*
[GDNative] rename nativearvr extension to arvr
Karroffel
2017-11-10
6
-0
/
+573