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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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gdnative
/
gdnative_library_editor_plugin.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove unused GDNative code
Rémi Verschelde
2022-03-09
1
-420
/
+0
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-0
/
+2
*
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
1
-2
/
+2
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-2
/
+3
*
Remove support for ARMv7 (32-bit) on iOS
Hugo Locurcio
2022-02-08
1
-1
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-2
/
+2
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-9
/
+9
*
Optimize StringName usage
reduz
2021-07-18
1
-12
/
+12
*
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-28
1
-2
/
+2
*
Add GDNative Framework loading and export support.
bruvzg
2021-05-24
1
-5
/
+4
*
Removed _change_notify
reduz
2021-02-10
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-4
/
+4
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-2
/
+2
*
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-14
1
-1
/
+1
*
[HTML5] Make GDNative support feature-based.
Fabio Alessandrelli
2020-12-05
1
-1
/
+1
*
[HTML5] GDNative support via SIDE_MODULE.
Fabio Alessandrelli
2020-12-05
1
-5
/
+5
*
add iOS Simulator platform
Stephan Dilly
2020-09-19
1
-0
/
+1
*
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
1
-1
/
+1
*
GDNative Editor: Support selecting frameworks for iOS
Sergey Minakov
2020-07-02
1
-2
/
+14
*
Export: Rename 'Windows Universal' to 'UWP'
Rémi Verschelde
2020-06-19
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-6
/
+11
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-22
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-12
/
+12
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-5
/
+5
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-15
/
+7
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-7
/
+7
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-24
1
-0
/
+2
*
Removed unused variables, add some constants numbers
Rafał Mikrut
2019-12-10
1
-1
/
+0
*
Merge pull request #30935 from YeldhamDev/gdnative_plugin_fix
Rémi Verschelde
2019-07-29
1
-5
/
+3
|
\
|
*
Fix 'GDNativeLibrary' editor being incorrectly opened
Michael Alexsander Silva Dias
2019-07-29
1
-5
/
+3
*
|
Improve platform selection in the GDNativeLibrary dock
NilsIrl
2019-07-29
1
-2
/
+8
|
/
*
Replace radion buttons with checkboxes in GDNativeLibrary editor
NilsIrl
2019-07-27
1
-14
/
+17
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #15246 from vnen/uwp-gdnative
George Marques
2018-01-01
1
-2
/
+2
|
\
|
*
Make GDNative DLLs work on UWP
George Marques
2018-01-01
1
-2
/
+2
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Add plugin to edit GDNativeLibrary
geequlim
2017-12-18
1
-0
/
+423