Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [GDnative] replace gdnative_api_struct.h by a json-based autogenerated system | Emmanuel Leblond | 2017-10-03 | 1 | -723/+0 |
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* | Allow booleanization of all types | Hein-Pieter van Braam | 2017-09-19 | 1 | -1/+1 |
| | | | | | | | | | | | | | We now allow booleanization of all types. This means that empty versions of all types now evaluate to false. So a Vector2(0,0), Dictionary(), etc. This allows you to write GDScript like: if not Dictionary(): print("Empty dict") Booleanization can now also no longer fail. There is no more valid flag, this changes Variant and GDNative API. | ||||
* | [GDnative] Use X macro to define godot_gdnative_api_struct and it instantiation | Emmanuel Leblond | 2017-09-17 | 1 | -664/+676 |
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* | [GDnative] create godot_gdnative_api_struct and pass it to ↵ | Emmanuel Leblond | 2017-09-17 | 1 | -0/+711 |
godot_gdnative_init_options |