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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
[Net/GDNative] Remove GDNative network bits.
Fabio Alessandrelli
2021-09-24
2
-245
/
+0
*
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
1
-0
/
+2
*
Update GDNative API version for changes from #50659
David Snopek
2021-07-21
1
-2
/
+2
*
Add get_buffered_amount() to WebRTCDataChannel
David Snopek
2021-07-20
1
-0
/
+1
*
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
2
-4
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
2
-4
/
+4
*
WebRTC refactor. Data channels, STUN/TURN support.
Fabio Alessandrelli
2019-05-16
2
-29
/
+125
*
Add WebRTC GDNative interface
Fabio Alessandrelli
2019-04-12
1
-0
/
+29
*
Fixing C compatiblity for GDNative NET module
Fabio Alessandrelli
2019-02-24
1
-5
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add [Packet/Stream/Multiplayer]PeerGDNative
Fabio Alessandrelli
2018-06-27
1
-0
/
+118