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* [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg2020-09-031-59/+99
* Make all String float conversion methods be 64-bitAaron Franke2020-07-271-4/+3
* Update core documentation to match recent C# changesAaron Franke2020-07-212-2/+2
* Add sort and has methods to PackedArraysAaron Franke2020-07-061-0/+36
* Remove String::find_last (same as rfind)Stijn Hinlopen2020-07-031-1/+0
* Style: Fix copyright headersRémi Verschelde2020-06-251-1/+1
* GDNative: merge API structs, bump version of merged structs.bruvzg2020-06-111-42/+31
* GDNative: Add bindings for the Packed*Array ptr() and ptrw() functions.bruvzg2020-05-261-0/+27
* GDNative add new core types.bruvzg2020-05-189-65/+465
* Fix GDNative wrapper type sizes (RID, Variant, Packed*Array), add size checki...bruvzg2020-05-163-9/+9
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Remove redundant void argument listsRémi Verschelde2020-05-141-1/+1
* Revert "Renamed plane's d to distance"Rémi Verschelde2020-05-101-2/+2
* Renamed plane's d to distanceMarcus Elg2020-05-101-2/+2
* [Core] Rename linear_interpolate to lerpAaron Franke2020-04-293-3/+3
* Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editorRémi Verschelde2020-04-201-0/+1
* Merge pull request #37693 from lupoDharkael/remove-hintRémi Verschelde2020-04-101-3/+0
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| * Remove obsolete enumslupoDharkael2020-04-081-3/+0
* | Renaming all ARVR nodes to XRBastiaan Olij2020-04-091-19/+18
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* Replace NULL with nullptrlupoDharkael2020-04-021-6/+6
* Update docs and bindings for new integer vector typesRémi Verschelde2020-02-251-6/+8
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-2/+2
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-186-322/+184
* Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky2020-02-151-3/+1
* Merge pull request #36163 from akien-mga/gdnative-godot_int-int64_tRémi Verschelde2020-02-131-1/+1
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| * GDNative: Make godot_int an int64_tRémi Verschelde2020-02-121-1/+1
* | Remove deprecated sync and slave networking keywordsRémi Verschelde2020-02-131-2/+0
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* Fix Mono and GDNative builds after changes to ObjectIDRémi Verschelde2020-02-121-1/+1
* ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky2020-02-121-1/+1
* Remove deprecated Color::grayHanif Bin Ariffin2020-02-121-2/+0
* Merge pull request #35812 from touilleMan/gdnative-uses-godot_string_name-whe...Rémi Verschelde2020-02-101-4/+3
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| * Use StringName in pluginscript's set/get_prop and add_global_constantEmmanuel Leblond2020-02-011-4/+3
* | Remove useless pluginscript godot_pluginscript_script_desc.get_rpc/rset_mode ...Emmanuel Leblond2020-02-011-3/+0
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* Expose instance_from_id to GDNativetoasteater2020-01-101-0/+3
* Expose cast_to to GDNative for dynamic castssheepandshepherd2020-01-031-0/+4
* Update copyright statements to 2020Rémi Verschelde2020-01-0126-52/+52
* Added empty() function to pool array typesPouleyKetchoupp2019-10-311-0/+14
* Fix some crashes and using null pointersRafał Mikrut2019-10-281-1/+1
* Merge pull request #31172 from creikey/add-array-slicingRémi Verschelde2019-09-231-0/+2
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| * Add array slice methodCameron Reikes2019-09-141-0/+2
* | Fix misc. source comment typosluz.paz2019-09-191-2/+2
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* Merge pull request #30788 from Chaosus/direction_to_gdnativeRémi Verschelde2019-07-262-0/+4
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| * Added direction_to to GDNativeChaosus2019-07-242-0/+4
* | Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGERémi Verschelde2019-07-251-3/+3
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* Added count method to StringChaosus2019-07-231-0/+2
* Properly expose all Error constants to scripting languagesRémi Verschelde2019-06-271-3/+3
* Merge pull request #29325 from m4gr3d/setup_godot_for_ovr_supportRémi Verschelde2019-06-161-0/+2
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| * Setup Godot to support the Oculus Mobile SDK.fhuya2019-05-301-0/+2
* | Adding a new Camera Server implementation to Godot.BastiaanOlij2019-06-151-0/+1
* | Merge pull request #28099 from lupoDharkael/fix-completionRémi Verschelde2019-06-031-1/+1
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