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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Add override keywords.
Marcel Admiraal
2020-07-10
3
-23
/
+23
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
3
-3
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
3
-26
/
+26
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-5
/
+4
*
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-23
1
-0
/
+5
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
9
-18
/
+18
*
Add default values to the editor help, docs, and generated RST
Bojidar Marinov
2019-06-27
1
-0
/
+2
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
2
-2
/
+2
*
WebRTC refactor. Data channels, STUN/TURN support.
Fabio Alessandrelli
2019-05-16
1
-4
/
+19
*
Add WebRTC GDNative interface
Fabio Alessandrelli
2019-04-12
2
-1
/
+52
*
Fixing C compatiblity for GDNative NET module
Fabio Alessandrelli
2019-02-24
4
-8
/
+8
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
8
-16
/
+16
*
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
1
-7
/
+2
*
Add [Packet/Stream/Multiplayer]PeerGDNative
Fabio Alessandrelli
2018-06-27
9
-0
/
+558