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Redot Engine – Multi-platform 2D and 3D game engine
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modules
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gdnative
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pluginscript
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pluginscript_instance.h
Commit message (
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Author
Age
Files
Lines
*
Remove unused GDNative code
Rémi Verschelde
2022-03-09
1
-82
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Remove unimplemented methods
Marcel Admiraal
2021-10-21
1
-2
/
+0
*
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
1
-1
/
+1
*
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-06-01
1
-11
/
+1
*
Add support for _to_string virtual function overwrite in Pluginscript
Emmanuel Leblond
2021-03-27
1
-0
/
+1
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
1
-3
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Remove multilevel calls
George Marques
2020-07-24
1
-6
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
/
+1
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-1
/
+1
*
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-12
1
-0
/
+9
*
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-21
1
-7
/
+7
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix typos with codespell
Rémi Verschelde
2019-05-19
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-29
1
-2
/
+2
*
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-29
1
-2
/
+2
*
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-26
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-1
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
[GDnative] add pluginscript \o/
Emmanuel Leblond
2017-10-17
1
-0
/
+90