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Redot Engine – Multi-platform 2D and 3D game engine
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gdnative
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pluginscript
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register_types.cpp
Commit message (
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Author
Age
Files
Lines
*
Remove unused GDNative code
Rémi Verschelde
2022-03-09
1
-121
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
/
+3
*
Implement the ability to disable classes
reduz
2021-07-13
1
-1
/
+1
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove added pluginscript resource format loaders and savers on cleanup
Ivan Hilaire
2019-07-19
1
-0
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+4
*
Correct profiling_frame naming in pluginscript
Emmanuel Leblond
2018-04-07
1
-1
/
+1
*
Fix Pluginscript add_global_constant mandatory value check
Emmanuel Leblond
2018-04-06
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-1
/
+2
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
[GDnative] add pluginscript \o/
Emmanuel Leblond
2017-10-17
1
-0
/
+118