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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
1
-2
/
+2
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
/
+2
*
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-13
2
-17
/
+50
*
Rename Transform to Transform3D in GDNative
Aaron Franke
2021-06-03
1
-4
/
+4
*
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
2
-8
/
+8
*
Change XRPositionalTracker to a reference and better expose it to GDNative
Bastiaan Olij
2021-03-29
1
-12
/
+13
*
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
1
-1
/
+1
*
GDNative: New core API
George Marques
2021-01-25
1
-5
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
4
-8
/
+8
*
Rename XRPositionalTracker methods
Marcel Admiraal
2020-12-21
1
-4
/
+4
*
Rename TrackerHand enums
Marcel Admiraal
2020-12-10
1
-2
/
+2
*
GDNative XR: remove redundant `config.py`
Andrii Doroshenko (Xrayez)
2020-10-24
1
-6
/
+0
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-16
/
+16
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-8
/
+0
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-6
/
+6
*
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-04-09
6
-0
/
+608