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* Static analyzer fixes:bruvzg2020-12-091-1/+1
* Rename CubeMesh BoxMeshMarcel Admiraal2020-12-051-4/+4
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-074-5/+5
* Refactor MethodBind to use variadic templatesreduz2020-10-181-1/+2
* Add override keywords.Marcel Admiraal2020-07-101-5/+5
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-192-4/+6
* Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-272-4/+4
* Style: Fix unnecessary semicolons that confused clang-formatRémi Verschelde2020-05-191-1/+0
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-145-29/+57
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-148-50/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-149-61/+32
* Revert "Renamed plane's d to distance"Rémi Verschelde2020-05-101-1/+1
* Renamed plane's d to distanceMarcus Elg2020-05-101-1/+1
* Replace NULL with nullptrlupoDharkael2020-04-028-83/+83
* Merge pull request #37436 from akien-mga/doc-node-renamesRémi Verschelde2020-03-301-1/+1
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| * doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
* | SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-302-17/+18
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* Renaming of servers for coherency.Juan Linietsky2020-03-273-6/+6
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-275-38/+38
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-2/+2
* Working multiple window support, including editorJuan Linietsky2020-03-261-1/+1
* Adding missing include guards to header files identified by LGTM.Rajat Goswami2020-03-231-0/+5
* Fix various typosluz.paz2020-03-112-3/+3
* Complete NavigationMeshInstance renamelupoDharkael2020-03-082-4/+4
* Added error to notify that the Navigation triangle merging failed due to inco...Andrea Catania2020-03-061-0/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-5/+2
* Merge pull request #36388 from AndreaCatania/some_renamesRémi Verschelde2020-02-284-8/+8
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| * Renamed PlaneShape to WorldMarginShapeAndrea Catania2020-02-271-1/+1
| * Renamed NavigationMeshInstance to NavigationRegionAndrea Catania2020-02-273-7/+7
* | Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez2020-02-262-24/+13
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* Merge pull request #36551 from AndreaCatania/navigation_destruction_flushRémi Verschelde2020-02-262-8/+19
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| * Flushes commands just before the navigation server is destroyedAndrea Catania2020-02-262-8/+19
* | Fixed remove region method.Andrea Catania2020-02-241-2/+5
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* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-202-3/+3
* Added utility functions to the new NavigationServer:Andrea Catania2020-02-184-4/+179
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-183-12/+12
* Fixes memory leaks in GdNavigationServer and RasterizerSceneHighEndRDHaoyu Qiu2020-02-151-3/+6
* ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky2020-02-122-5/+5
* Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde2020-02-1110-16/+16
* Refactored RID/RID_Owner to always use O(1) allocation.Juan Linietsky2020-02-113-33/+35
* - Integrated NavigationServer and Navigation2DServer.Andrea Catania2020-02-1018-0/+3095