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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
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*
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
2
-24
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+13
*
Merge pull request #36551 from AndreaCatania/navigation_destruction_flush
Rémi Verschelde
2020-02-26
2
-8
/
+19
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*
Flushes commands just before the navigation server is destroyed
Andrea Catania
2020-02-26
2
-8
/
+19
*
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Fixed remove region method.
Andrea Catania
2020-02-24
1
-2
/
+5
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/
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
2
-3
/
+3
*
Added utility functions to the new NavigationServer:
Andrea Catania
2020-02-18
4
-4
/
+179
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
3
-12
/
+12
*
Fixes memory leaks in GdNavigationServer and RasterizerSceneHighEndRD
Haoyu Qiu
2020-02-15
1
-3
/
+6
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
2
-5
/
+5
*
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
10
-16
/
+16
*
Refactored RID/RID_Owner to always use O(1) allocation.
Juan Linietsky
2020-02-11
3
-33
/
+35
*
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
18
-0
/
+3095