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Redot Engine – Multi-platform 2D and 3D game engine
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gdscript
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editor
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gdscript_highlighter.cpp
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Age
Files
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Merge pull request #86176 from dalexeev/gds-fix-type-highlighting
Rémi Verschelde
2024-01-30
1
-33
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+50
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GDScript: Fix type highlighting
Danil Alexeev
2023-12-14
1
-33
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+50
*
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GDScript: Highlight code region comments
Danil Alexeev
2024-01-25
1
-24
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+24
*
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Improve editor theme generation after the refactor
Yuri Sizov
2024-01-17
1
-1
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+2
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Change container_element_type to vector container
Thaddeus Crews
2023-12-05
1
-1
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+1
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Code Editor: Fix regression with using doc comments for code regions
Danil Alexeev
2023-10-13
1
-0
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+2
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Highlight doc comments in a different color
Danil Alexeev
2023-10-08
1
-3
/
+13
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Merge pull request #82326 from adeneve/gdscript_dict_highlighter_fix
Rémi Verschelde
2023-10-05
1
-11
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+25
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Fix for gdscript_highlighter dictionaries as arguments
Andrew de Neve
2023-10-05
1
-11
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+25
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GDScript: Improve highlighting of types
Danil Alexeev
2023-10-03
1
-7
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+15
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GDScript: Add raw string literals (r-strings)
Danil Alexeev
2023-09-11
1
-8
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+35
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Fix highlighting of hex numbers with separators
MewPurPur
2023-08-28
1
-3
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+3
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GDScript: Highlight comment markers (`TODO`, `FIXME`, etc.)
Danil Alexeev
2023-08-07
1
-35
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+110
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Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-0
/
+2
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Make GDScript number highlighting stricter
VolTer
2023-03-01
1
-5
/
+15
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Allow unicode identifier in GDScript syntax highlighter
Haoyu Qiu
2023-01-29
1
-1
/
+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
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Stop highlighting node refs if they are invalid identifiers
VolTer
2023-01-03
1
-16
/
+17
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Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-1
/
+1
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Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-1
/
+1
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GDScript: fix highlighting '.' after global class name
Rune
2022-10-11
1
-10
/
+13
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Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-6
/
+6
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Fix more highlighting bugs
VolTer
2022-10-02
1
-26
/
+35
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Merge pull request #65074 from MewPurPur/booleans-highlighting-fix
Rémi Verschelde
2022-09-27
1
-27
/
+25
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Add missing values to binary operator highlighter check exceptions
VolTer
2022-08-31
1
-27
/
+25
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Fixed a case for global function highlighting
VolTer
2022-08-31
1
-3
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+13
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Follow-up fixes to number highlighting
VolTer
2022-08-29
1
-14
/
+15
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Fix number highlighting
VolTer
2022-08-29
1
-50
/
+56
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Merge pull request #64651 from MewPurPur/fix-globalfunc-highlighting
Rémi Verschelde
2022-08-27
1
-2
/
+28
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Added highlighting color for GDScript and GlobalScope functions
VolTer
2022-08-25
1
-2
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+28
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Tweaked StringName highlighting color
VolTer
2022-08-25
1
-2
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+2
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Replace Array return types with TypedArray
kobewi
2022-08-22
1
-2
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+2
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Merge pull request #63326 from MewPurPur/binary-highlighting-fix
Max Hilbrunner
2022-08-19
1
-22
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+47
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Improve binary operator highlighting
VolTer
2022-08-14
1
-22
/
+47
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Improve script editor's light theme syntax colors for better readability
Hugo Locurcio
2022-07-31
1
-5
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+5
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Highlight ^NodePath and &StringName differently
kobewi
2022-07-19
1
-3
/
+45
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GDScript: Support `%` in shorthand for `get_node`
George Marques
2022-05-27
1
-2
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+2
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Add a new HashMap implementation
reduz
2022-05-12
1
-3
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+2
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
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+1
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Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-16
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+4
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String: Add contains().
Anilforextra
2022-02-04
1
-1
/
+1
*
Improvments for SyntaxHighlighters
Paulb23
2022-01-15
1
-23
/
+73
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
/
+3
*
Improve GDScript Editor and Improve latency
Gordon MacPherson
2021-09-21
1
-4
/
+4
*
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-26
1
-3
/
+3
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-1
/
+1
*
Remove underscore hacks
Max Hilbrunner
2021-08-17
1
-5
/
+1
*
Reorganise text editor settings
Paulb23
2021-08-16
1
-22
/
+22
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-8
/
+8
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