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Redot Engine – Multi-platform 2D and 3D game engine
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gdscript
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editor
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gdscript_highlighter.cpp
Commit message (
Expand
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Author
Age
Files
Lines
*
Improve GDScript Editor and Improve latency
Gordon MacPherson
2021-09-21
1
-4
/
+4
*
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-26
1
-3
/
+3
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-1
/
+1
*
Remove underscore hacks
Max Hilbrunner
2021-08-17
1
-5
/
+1
*
Reorganise text editor settings
Paulb23
2021-08-16
1
-22
/
+22
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-8
/
+8
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-19
/
+17
*
Optimize StringName usage
reduz
2021-07-18
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Highlight annotations in the GDScript syntax highlighter
Hugo Locurcio
2021-06-06
1
-3
/
+21
*
Rename the bundled text editor themes for consistency with themes
Hugo Locurcio
2021-05-31
1
-2
/
+2
*
Highlight control flow keywords with a different color
Hugo Locurcio
2021-05-05
1
-1
/
+6
*
Fix highlight color for class attributes that are also keywords
Lucas Van Mol
2021-01-26
1
-6
/
+8
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Switch from recursion to iterative for backfilling colour regions
Paulb23
2020-10-03
1
-0
/
+7
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-5
/
+5
*
Fix color region end key seach and start key order
Paulb23
2020-08-22
1
-13
/
+17
*
Fix colour region continuation over blank lines, issue 41120
Paulb23
2020-08-08
1
-0
/
+4
*
New GDScript tokenizer and parser
George Marques
2020-07-20
1
-2
/
+2
*
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-11
1
-79
/
+272
*
Expose Syntax highlighter for editor plugins
Paulb23
2020-07-11
1
-2
/
+4
*
Convert syntax highlighters into a resource
Paulb23
2020-07-11
1
-33
/
+32
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-1
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-6
/
+0
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-5
/
+5
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Tweak the default function definition color when using a dark theme
Hugo Locurcio
2019-10-02
1
-10
/
+18
*
Highlight singletons and class_names in GDScript
Bojidar Marinov
2019-09-28
1
-1
/
+1
*
Use base `Color()` constructors instead of `Color::html()`
Hugo Locurcio
2019-07-08
1
-2
/
+2
*
Merge pull request #28416 from JellyWX/binary-literals
Rémi Verschelde
2019-05-29
1
-1
/
+18
|
\
|
*
Support for binary literals in GDScript. Added an error that shows if a point...
jude-lafitteIII
2019-04-25
1
-1
/
+18
*
|
added a const keyword for a methods that return constant literal...
hbina085
2019-05-21
1
-1
/
+1
|
/
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Fix types highlighting outside of function args and var declarations, issues ...
Paulb23
2018-10-13
1
-4
/
+14
*
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-29
1
-4
/
+0
*
Fixed scientific notaion not highlighting correctly, issue 21435
Paulb23
2018-09-08
1
-2
/
+2
*
Add syntax highlighting to type hints
George Marques
2018-07-20
1
-0
/
+30
*
Removed duplicate default colours and removed GDScriptHighligher colours from...
Paulb23
2018-06-13
1
-2
/
+18
*
Added GDScript NodePath highlighting
Paulb23
2018-04-20
1
-1
/
+12
*
Added GDScript function definition highlighting
Paulb23
2018-04-20
1
-1
/
+10
*
GDScript highlighter now remembers previous state
Paulb23
2018-04-20
1
-6
/
+45
*
Exclude GDScriptSyntaxHighlighter from non-tool builds
Paulb23
2018-04-20
1
-0
/
+262