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path: root/modules/gdscript/gd_compiler.cpp
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* GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde2017-11-161-2043/+0
* Move Variant::evaluate() switch to computed gotoHein-Pieter van Braam2017-09-171-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-3/+1
* GDScript: Use "is" keyword for type checking.Andreas Haas2017-05-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-2/+2
* Skip asserts on non-debug builds at compiler levelPedro J. Estébanez2017-03-131-0/+2
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-685/+618
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* Merge pull request #6845 from karroffel/masterJuan Linietsky2017-01-141-1/+66
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| * pattern matcher: Implemented backendKarroffel2017-01-111-4/+63
| * pattern matcher: Implemented transformationsKarroffel2017-01-111-2/+8
* | Style: Fix whole-line commented codeRémi Verschelde2017-01-141-3/+4
* | Implicit inheritance now defaults to Resource, will error for node scripts if...Juan Linietsky2017-01-121-1/+6
* | -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-10/+108
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* | Fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in R...yg2f2016-09-201-2/+4
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* Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky2016-09-121-0/+19
* Ternary operator in GDScript (a if x else b)Bojidar Marinov2016-08-251-0/+40
* Brand new networked multiplayerJuan Linietsky2016-08-191-1/+5
* Forgot to clear signals on recompile, closes #5729Juan Linietsky2016-07-171-0/+1
* Removed unused variables (first pass)Rémi Verschelde2016-07-071-6/+0
* Merge pull request #5407 from RandomShaper/opt-self-indexingJuan Linietsky2016-07-011-3/+11
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| * Optimize member access with selfPedro J. Estébanez2016-06-251-3/+11
* | Fix extends issue, closes #4026Juan Linietsky2016-06-281-1/+3
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* -All variables from script are visible through get_property_list(), not just ...Juan Linietsky2016-06-111-0/+3
* Revert "Fix implicit GDScript Reference inheritance"punto-2016-06-061-6/+0
* Fix implicit GDScript Reference inheritanceeska2016-06-051-0/+6
* missed ifdef that broke android buildJuan Linietsky2016-06-011-1/+3
* Ability to reload scripts on running gameJuan Linietsky2016-06-011-7/+69
* First version of ProfilerJuan Linietsky2016-05-211-6/+35
* Subclasses can now extend from other subclasses contained in scripts derived ...Saracen2016-04-091-1/+16
* remove trailing whitespaceHubert Jarosz2016-03-091-2/+2
* -wip on addon editorJuan Linietsky2016-02-291-0/+2
* Fixed bug with default arguments in gdscript, closes #2024Juan Linietsky2016-01-031-1/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* added missing null checkZher Huei Lee2015-12-301-1/+1
* -add breakpoint statement to ease with debugging, closes #3165reduz2015-12-291-0/+4
* - added 'onready' keyword to gdscript. Defers initialization of member variab...reduz2015-12-281-4/+29
* added ability to define signals in scriptJuan Linietsky2015-06-241-10/+30
* -Throw error if setter and getter reference their member variable with self. ...Juan Linietsky2015-04-181-0/+29
* -try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky2015-04-181-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -Resolved bug that made yield() not work in some situations, fixes #884Juan Linietsky2015-01-061-1/+1
* -added a check for setget while running the game , closes #1009Juan Linietsky2015-01-031-3/+50
* New Code CompletionJuan Linietsky2014-12-161-0/+7
* Bug FixesJuan Linietsky2014-11-021-10/+14