summaryrefslogtreecommitdiffstats
path: root/modules/gdscript/gd_editor.cpp
Commit message (Expand)AuthorAgeFilesLines
* Properly allow completion on variable initializer arguments, closes #9359Juan Linietsky2017-09-291-2/+1
* Move Variant::evaluate() switch to computed gotoHein-Pieter van Braam2017-09-171-1/+1
* Fix various assorted warningsHein-Pieter van Braam2017-09-081-3/+3
* Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky2017-08-291-4/+6
|\
| * Makes built-in vararg methods actual vararg methodsIgnacio Etcheverry2017-08-291-2/+2
| * DocData and type hints fixesIgnacio Etcheverry2017-08-291-2/+4
* | -Some fixes to code completion.Juan Linietsky2017-08-281-3/+28
* | -Moved script run to editor, removed from projectJuan Linietsky2017-08-271-19/+34
|/
* Dead code tells no talesRémi Verschelde2017-08-271-121/+3
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add two missing Null checksHein-Pieter van Braam2017-08-261-2/+6
* Merge pull request #10581 from hpvb/fix-gcc6+Rémi Verschelde2017-08-251-61/+54
|\
| * Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-61/+54
* | Implemented, The Amazing Zylann Hack (tm), fixes #10603Juan Linietsky2017-08-251-0/+14
|/
* Fix mismatched signatures for GDScriptLanguage::complete_codeRémi Verschelde2017-08-241-1/+1
* -Code completion for enumerationsJuan Linietsky2017-08-241-10/+131
* Changed MethodBind API to request information from methods. It's much claner ...Juan Linietsky2017-08-231-6/+6
* Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-1/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-2/+2
* Update GDScript completion names for Pool*ArraysAndrii Doroshenko (Xrayez)2017-07-251-2/+2
* Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson2017-07-221-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-10/+10
* Remove methods from code completion which are already exposed by properties, ...Juan Linietsky2017-06-231-2/+2
* GdScript: Add signal autocompletion to emit_signal functionMariano Suligoy2017-06-231-1/+1
* Add ability to use custom script templates.Andreas Haas2017-06-131-0/+13
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-65/+4
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+1
* Fix #8674, and rename a few things for clarityBojidar Marinov2017-05-081-1/+1
* Changed indent type settingsPaulb232017-04-261-1/+1
* Honoring the Indent setting for gdscriptRamesh Ravone2017-04-251-10/+13
* Merge pull request #8444 from magyar123/pr-complete-pathsRémi Verschelde2017-04-241-0/+24
|\
| * Added autocomplete for file paths in the script editormbalint122017-04-181-0/+24
* | Added support for space indentationPaulb232017-04-181-2/+23
|/
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* Fixed typo in gdscript autocompletion.mbalint122017-03-171-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-1101/+915
* Inf and NaN support added to GDScript.Saracen2017-02-281-0/+10
* Merge pull request #7851 from shlomif/fix-some-compilation-warningsRémi Verschelde2017-02-261-0/+1
|\
| * Fix some compilation warnings.Shlomi Fish2017-02-211-0/+1
* | -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
|/
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-9/+11
* rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky2017-01-141-3/+3
* Type renames:Juan Linietsky2017-01-111-2/+2
* renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-081-2/+2
* Fix code completion for new getnode syntaxJuan Linietsky2017-01-081-0/+21
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-10/+10
* -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-56/+120
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-55/+55