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path: root/modules/gdscript/gd_function.cpp
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* GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde2017-11-161-1628/+0
* Make sure we don't leak when an opcode is followed by itselfHein-Pieter van Braam2017-11-091-50/+80
* Add NIL_IS_VARIANT usage to few definitionsRuslan Mustakov2017-10-051-1/+1
* Replace a OPCODE_BREAK with break in opcode 31Hein-Pieter van Braam2017-10-011-1/+1
* Fixed wrong break statement in GDFunction::callScayze2017-09-271-1/+1
* Remove several checks on DEBUG_RELEASEHein-Pieter van Braam2017-09-251-4/+13
* Use computed goto to dispatch next opcodeHein-Pieter van Braam2017-09-251-109/+183
* Implement Linux-style likely()/unlikely() macrosHein-Pieter van Braam2017-09-211-3/+3
* Allow booleanization of all typesHein-Pieter van Braam2017-09-191-24/+3
* Remove more GDScript runtime checks on releaseHein-Pieter van Braam2017-09-191-33/+54
* Fix typos 'a' and 'an'Poommetee Ketson2017-09-021-1/+1
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-3/+3
* Fix a crash in gdscript callbacksHein-Pieter van Braam2017-08-271-2/+2
* Dead code tells no talesRémi Verschelde2017-08-271-16/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-4/+4
* Updated function argument namesWilson E. Alvarez2017-08-121-3/+3
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-2/+2
* Adds completed signal to GDFunctionStateIgnacio Etcheverry2017-06-231-0/+34
* GDScript: Use "is" keyword for type checking.Andreas Haas2017-05-271-3/+3
* Add extended check option to GDFunctionState::is_valid()Pedro J. Estébanez2017-05-171-3/+15
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix random crashes when using yield()Pedro J. Estébanez2017-03-211-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-525/+466
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+29
* Various fixes detected using PVS-Studio static analyzer.Thaer Razeq2017-02-281-1/+1
* Remove bounds check when resuming from yield.Hein-Pieter van Braam2017-02-131-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* Style: Cosmetic fixes to play nice with clang-formatRémi Verschelde2017-01-151-48/+63
* Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky2017-01-111-2/+2
* -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-1/+41
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-8/+8
* Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky2016-09-071-1/+1
* Brand new networked multiplayerJuan Linietsky2016-08-191-0/+1
* Fix #5891 by not expecting the script instance to be a GDInstanceBojidar Marinov2016-08-051-2/+1
* Warn instad of crashing when class instance is gone after yield. Closes #5247...Juan Linietsky2016-06-291-0/+25
* Property reporty base type when a function fails, fixes #4581 probably also c...Juan Linietsky2016-06-201-2/+2
* Made many built-in gdscript functions return more descriptive errors, closes ...Juan Linietsky2016-06-111-1/+6
* Some cleanup to GDScriptJuan Linietsky2016-05-311-0/+1429