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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-3/+1
* Merge pull request #7093 from bojidar-bg/named-colorsRémi Verschelde2017-01-111-0/+1
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| * Add named colors to GDScript/Visual Script/core.Bojidar Marinov2016-12-171-0/+1
* | Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky2017-01-081-0/+3
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Add `String char(int ascii)` function to GDScript and Visual ScriptBojidar Marinov2016-10-031-0/+1
* Add @GDScript.type_existsGeequlim2016-06-181-0/+1
* Revert "Merge pull request #3814 from est31/iterators_for_for"Rémi Verschelde2016-03-011-1/+0
* Add xrange builtin functionest312016-02-281-0/+1
* Added var2bytes and bytes2var to convet any variable to bytes and back. Close...Juan Linietsky2016-01-021-0/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to Col...Juan Linietsky2015-12-311-0/+1
* -Added prints() function, fixes #1132, #1859Juan Linietsky2015-05-091-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -renamed function to get object from instance idJuan Linietsky2015-04-181-1/+1
* Add seed/get_inst function for GDScriptsanikoyes2015-03-251-0/+2
* begin new serialization frameworkJuan Linietsky2015-02-151-0/+2
* More 3D WorkJuan Linietsky2014-06-161-0/+1
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-0/+1
* -moved script to modulesJuan Linietsky2014-02-241-0/+103